It's probably around 70k+ I'm estimating.
Printable View
It's probably around 70k+ I'm estimating.
What's the tri-count?
While we're at it, what's the quad-count, the penta-count, hecta-count, septa-count, octo-count, nono-count and (for the heck of it) sexa-count?
Do you really need to know, won't the count eventually be different? Can't you just hope that they're right about the "requirements"? It's like constantly asking "what's the second hand say on that clock" every second.
editado: Well actually it's not...damn.
From what my [broken-assed] logic tells me, the map geometry is pretty much done. It's a matter now of skinning and portalling, then the objects.
So this is nearing (though not too near) completion. I'm an idiot as far as stuff like this goes so I could be harshly wrong. Will the map be released when finished, or will it be withheld until the others are finished?
polar, have you even played the map? it's nowhere near 'pretty much done'. i need to finish the outlying buildings, the highway stuff, the 'outside detail', etc. This map will hopefully be the hardest, and all the other ones being easier. I havent worked on it in weeks though. Too busy.
Needs to be done in Unreal engine tbh. A Hi res level in CE won't work.