Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Quote:
Originally Posted by
Cortexian
Multiplayer maps would require OS installed thought wouldn't they? If that's the case you might as well split the community into OS users and faggots non-os users.
Give those of us with brains who want the best experience possible, the best experience possible.
Plus, with all the good features (as you're seen from replies here) you would get an influx of people wanting to play the .yelo multiplayer maps. This would bring a lot of people into the 1.0.9.OS version-group.
Not to mention that it's theoretically possible to modify the dedicated server (even the OS dedicated server) to, forget, to check if a player has a unique CD key... Multiplayer shouldn't cater to pirates, catering to pirates should be an afterthought.
If you go about this the right way, and advertise it enough to the 1.00 crowd you could easily convince people to install 1.0.9.OS.
OS is amazing for single player projects but it just doesn't seem to belong for general multiplayer. The reason pubs don't play custom maps often is because the hassle of downloading them, people aren't going to be annoyed by downloading OS lol.
We can't get 10 fucking people from this site to play a game night do you really think we can get that many if messing with OS is involved.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Listen to Rook, he has a chick in his avatar
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Quote:
Originally Posted by
Rook
OS is amazing for single player projects but it just doesn't seem to belong for general multiplayer. The reason pubs don't play custom maps often is because the hassle of downloading them, people aren't going to be annoyed by downloading OS lol.
We can't get 10 fucking people from this site to play a game night do you really think we can get that many if messing with OS is involved.
Better question: can we get more than 10 people on this site to play Halo CE OS after the first gaming night? Many people seem more into CE now with OS on this site, so organizing one may even be easier than before with the new motivation. However, after the first gaming night it would probably never happen again.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Include anti-aimbot messures and better netcode into OS multiplayer and I'm pretty sure the Halo CE 1.09 croud would move on to OS. The 1.00 player won't care anyway because they are just 12y old mexican pirates.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
If anyone left because of aimbots, I highly doubt they'd come back even if there was an "anti-ambot" measure in place. Especially if people in general aren't so quick to change over. Plus, stuff like that I wouldn't want to keep open source.
This community isn't in a state where I can justify the time spent reverse engineering this game and developing new code and extensions around said work. I'd much rather wait to see what 343i and Bungie have in store next for their respective IPs. One of them has got to be doing some PC work, or at least, some work that is of interest. I've done enough volunteer work with the closed source engine that is CE.
At the end of the day, I'm not the only one who can work on OS stuff. It's open source under the GPL, so people are free to develop their own modifications as long as they release the source to said changes. If those changes are up to snuff and tested, we'll even include them in the official release.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
I'd love to get some gamenights going again...
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Quote:
Originally Posted by
supersniper
I'd love to get some gamenights going again...
I'd host CMT/OS Exclusive servers 24/7 and give admin to a few people on this site that know how to gun gamenights. I'm sure jcap would be down for donating a server or two as well.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
I would too, so long as you can accept a little trans-continental latency.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Pubs don't play custom maps because if a player is joining a server with a custom map and it switches to another, the odds of the player having that map are extremely low. they stick to a server with stock maps because it's far more convenient than going and downloading the map the server just siwtched to. I personally think that's why 24/7 Snow Grove and ColdSnap servers get so much traffic -- the map doesn't rotate.
I think in order for people to want to go through the hassle of downloading OS, there would have to be:
> an outstanding multiplayer project that captures people's attention
> a lot of advertising of said project
> a convenient installation process
I bet a 24/7 one-map server using OS would get a reasonable amount of attention, but that's just me