Re: Halo: Reach Discussion
I should really send them a message at some point as there's something me and Caboosejr have noticed.
If me and Caboosejr go into firefight and set any two of the search parameters down, we end up in a firefight lobby by ourselves.
I've not a clue what could be causing the MM search to do that but in light of recent event's I'd rather have someone at bungie clarify whether or not this is considered "network manipulation" considering all we're doing is using the ingame search tools.
Re: Halo: Reach Discussion
Warlord, your connection is shit, you live in the UK...and yet you're surprised that setting two custom options (one of them I bet is "good connection") isn't giving you any other players?
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Spartan094
ujelly?
I find it funny, it doesn't effect you in any possible way and yet your making a big deal, bawww, you know theres always Score Attack or reg FF if somebody want's easier credits.
FYI I would have gotten banned for challenge reseting but I didn't when they were
Oh at least I play better then you and don't get mad every 10 seconds when something bad happens
you are better than me at killing unmanned guest accounts ill give you that
and jcaps the one who gets mad every 10 seconds. i only get mad when something stupid happens
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Kornman00
Warlord, your connection is shit, you live in the UK...and yet you're surprised that setting two custom options (one of them I bet is "good connection") isn't giving you any other players?
I find it odd that it puts them in a lobby instead of just having them sit there forever.
Re: Halo: Reach Discussion
I'm in love with the MLG playlist. Occasionally I'll get matched up with a terrible team, but I haven't gone negative yet. I haven't played Reflection outside of multi team before, and that is a really great map, just like I remember it. Objective is much better than the stock shit.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Kornman00
Warlord, your connection is shit, you live in the UK...and yet you're surprised that setting two custom options (one of them I bet is "good connection") isn't giving you any other players?
Right, that's because I've got a 20Mbps DSL connection right?
According to all the test's I've done to my connection to test whether that is the problem, the connection nor the DL speed itself are the issue.
There is barely any packet loss, the download speed is sustainable the only issue is the upload speed which is not exactly something I can change.
If we want to talk about shit connections, according to Japan anything under 50Mbps is shit.
My question was simple, straight forward and unwavering and you went and made a Jcap remark.
Re: Halo: Reach Discussion
I get sent straight to voting when I'm in a party before they look for people all the time.
e: Arena is officially dead.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
sevlag
you are better than me at killing unmanned guest accounts ill give you that
You a funny guy acting like a smart ass. And when that something stupid happens is above every single game about ever 30 seconds to a minute. Then again your not as whiney as my real friends from school I play with.
Normally my K/D would be around a 1.4 to 1.5 instead of above a 2 if I did things normally, still higher then yours.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
=sw=warlord
Right, that's because I've got a 20Mbps DSL connection right?
According to all the test's I've done to my connection to test whether that is the problem, the connection nor the DL speed itself are the issue.
There is barely any packet loss, the download speed is sustainable the only issue is the upload speed which is not exactly something I can change.
If we want to talk about shit connections, according to Japan anything under 50Mbps is shit.
My question was simple, straight forward and unwavering and you went and made a Jcap remark.
I could infract you for comparing me to that degenerate...but then I'd be abusing my powers TheGhost gave to me. Then you'd also be able to compare me to that degenerate.
This isn't just about you, though since you like to do it to me so much, I was stabbing at you. Last I checked, Caboot Jr was in the Americas. Last I checked, you're in the UK. Last I checked, those are two different land masses separated by a large mass of water. Last I checked, you mentioned including two custom search parameters. Last I checked, you didn't specify which (yet were asking the public why something was acting the way it was) so we'll go ahead and guess "good connection" and "language".
If the server finds someone in America, it will work great for Caboots. If it finds someone in tea party land (or maybe, just maybe, someone in Germany who has their language set to english), it works great for you. However, neither works great for both of you. Both of you are in the same party searching for the same game. It can't satisfy the parameters you're giving it for matchmaking. It will try searching but it won't sit there all day trying to fill two slots that doesn't work for both of you.
It either takes forever finding a game that ends up having horrible response, or it only puts those two people who are in the same party, and thus must like playing with each other, into a game and (in this case) let them deal with any connection issues due to completely different locations in the world.
Also, upload rate is a big issue when it comes to this engine's synchronous networking model, especially if the game decides to make you host.
Don't ever compare me to a degenerate again.
e: And just to help people understand, here are some factors used when the server performs matchmaking
Code:
gamer_language
gamer_zone
gamer_hostname
affiliate_score
session_score
draw_probability
beta
tau
relative_score
session_team
skill_hill_climbing_factor
hopper_games_played
hopper_games_won
hopper_high_score
global_matchmade_games_played
global_matchmade_games_won
global_matchmade_slayer_games_played
global_matchmade_secret_games_played
global_matchmade_multiplayer_games_played
global_matchmade_slayer_kills
global_matchmade_secret_kills
global_matchmade_multiplayer_kills
hopper_identifier
lowest_skill_level
highest_skill_level
average_skill_level
language_override
mixed_skill_override
joinable_party_size
nat_type
average_mu
team_matching
locality_x
locality_y
locality_z
pref good connection
pref skill
pref language
min_average_skill_level
max_average_skill_level
min_average_mu
max_average_mu
min_skill_level
max_skill_level
min_locality_x
max_locality_x
min_locality_y
max_locality_y
min_locality_z
max_locality_z
weighted_average_party_mu
weighted_min_party_skill
weighted_max_party_skill
weighted_average_party_skill
weighted_social_motivation
weighted_social_tone
weighted_social_chattiness
weighted_social_teamwork
weighted_locality_x
weighted_locality_y
weighted_locality_z
weighted_language
weighted_average_experience
weighted_dlc_1
weighted_dlc_2
weighted_dlc_3
weighted_has_guests
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Kornman00
I could infract you for comparing me to that degenerate...but then I'd be abusing my powers TheGhost gave to me. Then you'd also be able to compare me to that degenerate.
Last time I read the rules, comparing members wasn't infraction-able.
:downs:
This isn't just about you, though since you like to do it to me so much, I was stabbing at you.
Stab all you like, I find it amusing.
I just know which buttons to press.:haw:
Last I checked, Caboot Jr was in the Americas. Last I checked, you're in the UK. Last I checked, those are two different land masses separated by a large mass of water.
Note how I only mentioned caboosejr?
Everyone else who I join up with from various continents have no troubles even with narrowing down the search parameters.:ugh:
Hell even someone who I know has had troubles connecting to various other people, who lives somewhere in Utah has no issues connecting with me, no lag in campaign for either and no issues searching for players in firefight.
Don't ever compare me to a degenerate again.
Oh I wont,:iamafag:
Dot.