Re: Yoyorast Island V2 last problems
Put a sign somewhere that says "Welcome to the rape tunnel"
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Dwood
Put a sign somewhere that says "Welcome to the rape tunnel"
But that would require ANOTHER build....
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Dwood
Put a sign somewhere that says "Welcome to the rape tunnel"
No more changes. The map is perfect enough.
Re: Yoyorast Island V2 last problems
What about the invisible wall in the panic corridor?
http://www.xfire.com/video/100115/
Re: Yoyorast Island V2 last problems
Collision problems like that are unlikely to stick around. There's probably a bunch of new ones now that we'll find.
Re: Yoyorast Island V2 last problems
Fixed the doors problem on ctf + slayer. I had put a sleep to fix the race spawns on idle dedi's and I had only tested it on race gametypes.
Anyways yeah.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
EX12693
Ex, this one is old is in an old build man, and not a problem anyway, you know this perfectly..
Re: Yoyorast Island V2 last problems
It's still in the new build, and it keeps you from sniping the atv base. :/
Whatever, if you think it belongs, go for it man.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
EX12693
It's still in the new build, and it keeps you from sniping the atv base. :/
Whatever, if you think it belongs, go for it man.
You can never 100% get rid of all the phantom geometry. If you get rid of one of them, there is a high probability that another will show up somewhere else.
Re: Yoyorast Island V2 last problems
from what the video showed it doesn't prevent you from shooting anything, you could hit the panic room and the atv tower just fine.
-edit- also, we just tested all the gametypes, everything seems to be in order... release soon.