Re: [APP]Termy's server APP
Quote:
Originally Posted by
Termy
Simply checking player's mouse movements(view angles).
What if they die and respawn facing a different direction. That would count as changing the view angle. Also, pings spike sometimes but I'm assuming you average the pings of the players and then boot. If you haven't taken it into account already, then it's something to think about. Anyway, nice app. Despite some crashing bugs it's quite useful to someone who runs a server regularly. The idle and ping kick features are great.
Re: [APP]Termy's server APP
Your app works along side with HSE. Wow so I have HSE and your app on my dedi. No problems just thought I'd let you know if you cared...
I love the ping kick BTW.
Re: [APP]Termy's server APP
I would LIKE to see a "kick on TK" instead of the usual 'ban on TK' system added... for automating that process... Nice work! BTW Super Sniper , if i have any question about HSE, shold i pm you here or on the halomods thread?
Re: [APP]Termy's server APP
Quote:
Originally Posted by
p0lar_bear
I knew that much. :rolleyes:
I mean, what's in the DLL? How does it work? What I want to know is how flexible the DLL is; would it be possible to basically make rec0's app into a DLL that would load and run right with the load function injected into the server.
It's quite easy in theory. The DLL loads on startup and redirects certain functions when they are called to your DLL and then back to the application. You intercept the normal program flow.
Re: [APP]Termy's server APP
BUMP:
I have just released new version - 0.4 Beta
Major changes:- Chat-based commands(yeah it wasn't as hard as it seemed)
- Event system(executing given commands when something happens, so kicking on TK can be done easily :))
- Improved say commands
- Devmode commands are available now, just like any other ones.
- Fixed some bugs(but there are new ones)
- halofp protection
- Fixed some bugs(don't worry, there are new ones)
Detailed description and download here. :D
Re: [APP]Termy's server APP
Nice one, possible alternative to rec0's app?
Does it use CD hashes to verify admins when using the chat-based commands?
Re: [APP]Termy's server APP
Good job, keep it going :D
Can you change chat commands to have "/" instead of "\" (I don't want to reach across the keyboard, and it's more convenient (plus I'm a lil' lazy :P))
Re: [APP]Termy's server APP
Hi,
Thanks for sharing such a great app. It's come in very handy in the past few weeks (in particular for the afk/ping kicks) :D
Anyhow, I went ahead and tried this latest version and I seem to have some issues. I don't know if it's me, but the event_join commands don't seem to work. I tried everything I could think of but I can't get them to come out. I even tried repatching a fresh copy of 'haloceded.exe' with the latest patcher+app dll from the site in case it was the issue but no dice. Another issue I have is that it looks as though the event_kill commands don't work all the time and only seemed to work whenever I was the one that actually triggered them. Here is the 'SAPP' section of my init.txt config file:
;sapp commands should be placed after sv_mapcycle_begin
; general commands
load
afk_kick 300
ping_kick 500
;eventids - join
event_join 'wait 6000;say $n "{ITS} Clan - Dallas, TX"'
event_join 'wait 7000;say $n "Press F2 for rules/custom maps list"'
;eventids - tk and kills
event_tk 4 'say $n "One more tk and you are banned, \n!"'
event_tk 5 'say $n "Bye, \n =)"
event_kill 25 'say $n "\n! has $kills kills."'
event_kill 50 'say $n "\n! has $kills kills!!"'
event_kill 100 'say $n "100 kills.. Nice aimbot, \n =P"'
I check to see if the events are loaded via the 'events' commands and it only shows the event_kill and event_tk commands from the init. As for the event_tk ones, I don't know if they work since I haven't actually seen anyone TK in the couple of hours I was playing with the app. Hopefully I'm just missing something simple, but I re-read the commands on the site multiple times just to make sure. Thanks in advance!
Edit: Hmm..still can't figure out the event_join issue, but apparently the event_kill messages is only displayed to the person who set it off. Any chance this could change in a future version or is there some other way of doing it?
Re: [APP]Termy's server APP
Yeah, event_join was broken and i just uploaded fixed version to site. And when it comes to event_kill im not sure if I understood you, but f you want to display kill messages to all players use:
Code:
event_kill 25 'say * "$name has $kills kills."'
instead of:
Code:
event_kill 25 'say $n "\n! has $kills kills."'
I haven't had any issues with event_kill.
NullZero:
added cmdstart command for you :lol: So do cmdstart /
Re: [APP]Termy's server APP
so you can turn off tk ban in init.txt and use this app to kick on tk?
:O
that's awesome.
you, or someone should write up a more in depth setup guide with all possible parameters, because it seems like there is really alot to this.