Re: [Tutorial] Create Halo 3-like Normal Maps
Quote:
Originally Posted by
Limited
Thats because it hasnt been official released. Duh
makes sense to me!:D
Re: [Tutorial] Create Halo 3-like Normal Maps
I'm impressed by your tutorial. You present good information in a knowledgeable manner while keeping it down to earth. I haven't slept for the past 60ish hours and was about to crash, but after watching this, I feel like playing with a 'mudbox like tool' for a good while with terrain. I've only used tools like this for literally forming organic objects. While it's essentially the same thing as using it for giving quick organic detail to inorganic objects, I have no idea why I've never made the connection between the two.
Re: [Tutorial] Create Halo 3-like Normal Maps
hl2 uses vertex painting for that kind of texture. The shaders are blended together in hammer so you can get a non repetitive surface. The displacement maps would be similar though.
Re: [Tutorial] Create Halo 3-like Normal Maps
basically you see the bump map in 3d state as your making it instead of 2d in photoshop... nifty
Re: [Tutorial] Create Halo 3-like Normal Maps
good info, well presented, and every usable to the common user.
exelent job
Re: [Tutorial] Create Halo 3-like Normal Maps
Oh, could you list your hotkeys for mudbox?
Re: [Tutorial] Create Halo 3-like Normal Maps
Pretty sweet! I understood that fully, kudos.
For your next tutorial you should do a two part series on how to UV map cliffs and set them up for the texturing in photoshop. :rolleyes:
Re: [Tutorial] Create Halo 3-like Normal Maps
Quote:
Originally Posted by
Kalub™
Pretty sweet! I understood that fully, kudos.
For your next tutorial you should do a two part series on how to UV map cliffs and set them up for the texturing in photoshop. :rolleyes:
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Re: [Tutorial] Create Halo 3-like Normal Maps
Quote:
Originally Posted by
Kalub™
Pretty sweet! I understood that fully, kudos.
For your next tutorial you should do a two part series on how to UV map cliffs and set them up for the texturing in photoshop. :rolleyes:
i agree
Re: [Tutorial] Create Halo 3-like Normal Maps
Quote:
Originally Posted by
Kalub™
For your next tutorial you should do a two part series on how to UV map cliffs and set them up for the texturing in photoshop. :rolleyes:
Lulz thats pretty easy I would make one for the repz if I had a filming program and a decent mic.