?
I don't understand, you wanted it so that one player could spawn multiple portal sets?
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No...first we wanted to
Primary Trigger --> Entrance | Secondary Trigger -->Exit
Then we realized we couldn't differ the secondary trigger from the primary so we made it
Shoot-->Entrance|Shoot again-->Exit|Shoot again-->Entrance
Before you could only enter at one portal and exit at the other...now you can go both ways.
Shoot-->Portal Enter/Exit | Shoot-->Portal Enter/Exit
And with theories I meant why things didn't work or how the engine is doing some thing and that's why we couldn't do other things.
Like I forgot that scenery XYZ doesn't sync >.<
I don't want to buy a German C++ book godamnit. <:mad:>
It's going to be some Nazi Propaganda anyway..."And then use the method Reich.Call(Hitler)...blabla SendTo.France(Panzer)...OvenHeating.Start()"
btw I have all the support in the world I need :lmao:
http://img443.imageshack.us/img443/6...dawddawzz7.png
Why can't you differ them :confused:?
Korny....thats not nice, deleting my posts.... :fail: :saddowns:
He doesn't delete posts he easts them. l2internet
http://xs218.xs.to/xs218/07341/yangz.jpg
seems a bit dull to me.
lets hope dano can fix that with pro skinz
Like I said on AIM, it looks amazing to me! :)