Well I was being serious... I just made a quick shoop to explain better.
http://img4.imageshack.us/img4/3802/...mapcritlol.jpg
oh and overall there is a distinctive hue of purple, but if that was what you're goinf or then thats cool.
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Well I was being serious... I just made a quick shoop to explain better.
http://img4.imageshack.us/img4/3802/...mapcritlol.jpg
oh and overall there is a distinctive hue of purple, but if that was what you're goinf or then thats cool.
The yellow is really the only valid point I see there. The geometry of those parts is pretty boxy, and may or may not get changed, depending on how much halo's clipping issues mess things up.
Now, there are a total of 3 final(hopefully) textures that are seen on the structure. The strips, and the red/blue generator.
The other textures are all stock, or placeholders and obviously are not going to fit with the other ones.
Oh well thats groovey then, just dont sort of over tile shit because it tends to look monotonous on the eyes otherwise cool beans.
Yes, the tiling is quite an issue, unfortunately there aren't any good halo placeholders that don't have borders :\
What're those circles below the bridge supposed to be? They look rather incongruous.
well it sucks
make him fix it :maddowns:
Being serious now, an open-air energy beam? Emitters like a horizontal version of this or something similar.
I've been considering that, but couldn't come up with a worthwhile way of implementing it.
I'll worry about the nicer stuff like that later, once were in the lets make things look great phase, but right now I'd rather not worry about it :saddowns:
I got lazy, but they actually look pretty good to me in that picture.
I was thinking there would be some sort of visible energy transfer between those two pads, perhaps with a kill-box to accompany it.
Yeah, I made that whole area with aesthetics as an after-thought, and it's pretty obvious.
Heh, they look kinda like speakers. Do something like Yoyorast Island's central tower, with a localized audio track playing there.