Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by
Amit
Right, my bad, but the engine is a modified Reach engine, is it not?
Nope, they've hired saber interactive who licence their own engine.
http://saber3d.com/engine.php
Re: Kinda shocked no one posted about this yet...
Wait, so they aren't using reach engine for halo 4. :(
Re: Kinda shocked no one posted about this yet...
343i has been developing a different engine for H4
Re: Kinda shocked no one posted about this yet...
they probably want to make it original and make it be able to incorporate more "dlc add ons"
referring to the post at bungie.net made by shock120
i mean the blam engine did have many limitations.
Re: Kinda shocked no one posted about this yet...
If the rumors of the next MS console in 2012 are correct, then Halo 4 won't even be an Xbox 360 game. It makes sense to have a new engine for a new trilogy for a new console. The big disadvantage of abandoning the Bungie tech is that it is super-optimized for being responsive at 30 frames per second. If next gen Halo 4 runs at 60Hz, though, those optimizations kind of don't matter anymore.
Re: Kinda shocked no one posted about this yet...
I'm pretty sure Kinect was developed and release to extend the life of the 360. Plus they've recently reworked the security sector on the 360 disc, giving developers an extra 1GB of space for content. So the 360 is here to stay for the foreseeable future.
And the Blam engine is only limited by those who don't have the source. If you've got source or even some hawt sauce, it isn't that limited.
Re: Kinda shocked no one posted about this yet...
To add onto what supersniper said, the blam engine is great and all, but people are starting to want more from Halo games that it just can't offer. DLC armour would be amazing, and maybe even weapons and vehicles. Think about it, those things would give Halo 4 a nice edge over current FPS games content-wise.
Maybe that way they could even have some sort of competitions for the community like "Create an armour set", and the winner gets their armour put into the game. That would make 343i the most badass developers ever...of all time...
...brb, going to post on 343i forums
Re: Kinda shocked no one posted about this yet...
Non-map DLC in the Blam engine wouldn't be outside its realm. The tech just hasn't been put into a released engine yet.
Re: Kinda shocked no one posted about this yet...
True, but it would take a lot of modifying of the engine to allow non-map DLC, no? At that point, wouldn't it just be easier to use a different engine that was designed for all of that in mind?
Re: Kinda shocked no one posted about this yet...
It's true that MS has been in far less of a hurry to move on to the next generation, but by 2012, the 360 will be 7 years old. That is ancient for a console. Kinect's launch gave a late boost, but it does not alleviate the need for more powerful hardware, which I would assume would be fully compatible with Kinect. So, it's not like they'd be cutting and running on that front.
As for the discs, that's just a little crust of bread to help tide developers over. 1GB of extra space doesn't mean much, but it might make the difference between a 4-disc game and a 3-disc game. Storage is becoming the largest problem for 360 development, so I'm not surprised they are trying to do what they can, but it's not really solving the issue.
We don't even know if developers are going to adopt the new format. There have been reports of problems with it with older 360's. I don't believe its adoption is required.
Two months ago, I would have scoffed at the notion of the next Xbox in 2012, but with all these rumors surfacing -- AMD boasting about its graphical capabilities being the most recent -- I'm not so sure. It seems like a coin flip at this point, whether it happens or not. But if you're 343 developing your first Halo game, wouldn't you want that added graphical horsepower behind you to allow you to truly set yourself apart from Bungie's previous work on the series? And if you were committing to a Trilogy, wouldn't you at least want the chance that they can all be released on a single platform? Just something to think about.