Re: The Studio Quick-Crit Thread
I'll be experimenting, finding different ways to do it... try different paints... see what I can find that's most cost effective/easy.
Some other people use normal fabric paint and rollers over a stencil, then heat seal it with an iron or possibly a hair dryer? I have a hot air gun (hair dryer on crack) so I'll probably try with that, but... *shrug* we'll see how this all goes.
Re: The Studio Quick-Crit Thread
You should learn silkscreening. Take a class for it - it's not only a great way to make your own shirts, but it's also quite fun!
Re: The Studio Quick-Crit Thread
Yea, I looked into that briefly and decided that I don't have the space for it. :/ lol
Re: The Studio Quick-Crit Thread
Don't have the space for it? Bullshit. All you need is space enough to lay your target fabric flat, which you obviously already have. All it takes to do your own is a piece of framed silkscreen, your stencils, ink, and a few tools - it can be as large or as small as you want. When I did it, the one that I used was about 18 inches square, but the teacher had a bunch of other examples that varied in size and complexity.
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
You'd be better off abandoning tiling textures for most of the buildings and using unique unwraps. Right now, the tiling texture consistency looks really bad.
Re: The Studio Quick-Crit Thread
I've been thinking of using unwraps for the majority of the buildings. I don't think ALL of them need it, but definitely the exterior of the escalator area and the train station need them.
Re: The Studio Quick-Crit Thread
Biped nearly done, i've started on doing the smoothing groups so hopefully a few of the things looked off before now look better.
I've relaxed the arms a little and moved the posture a bit as well.
I've put the halo 1 stock biped next to mine to show a comparison of mine and the stock.
I decided to leave the bad that was on the stomach out as i didnt like it design wise as i said before this isnt a complete true to origin model more of a modernisation and reimaginated version.
Any C&C would be greatly appreciated.
Im looking forward to getting this rigged and Sandbox2.
http://i37.tinypic.com/2nis8kk.png
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by English Mobster
When I saw this image I was like "Is this English's work?" because you always do some horrible ugly triangulated mess of destruction on your buildings. Last time you posted something like this we all gave you tons of reference to look at, it'd be cool if you actually referenced some broken buildings (or even look at how Bungie did it) and tried to replicate it because as it stands your destruction looks beyond terrible.
Re: The Studio Quick-Crit Thread
This thread needs to be split.
Well, I'm going to be playing at a show Oct 31st and need crit on a some I'm working on. It's a little sloppy because I was improvising different Ideas, I want to know what you guys think.
Ignore that last minute or so.
http://www.filefront.com/14729007/scoop4.wma
Would you rave to this? There's going to be alot of people and I want to get them moving.