Re: Modacity Minecraft Server
I had more fun with the game when I had to work to get my materials. I enjoyed growing crops, building tree farms, mob farms, elaborate mine shafts, etc. That's half the fun for me. A creative server with limitless material spawning is basically akin to playing SimCity and hex editing your money to $99,999,999. It can still be fun to a degree, but it takes depth away from the game.
An economy system would only work if everyone using it doesn't use item spawners or WorldEdit. If you're that opposed to not using those though, I guess you could bar yourself from using the economy system or from giving anyone other than yourself materials or WorldEdit favors. If you did that, an economy system could still work I suppose.
I'm fine with creeper damage being disabled. No night while you're in the server is fine I guess. No mobs indoors is alright I guess.
Re: Modacity Minecraft Server
I forgot to mention anything about the economy system because I have no experience with it. Could you explain how it works? I wouldn't be opposed to it if everyone agrees to it.
Re: Modacity Minecraft Server
Quote:
Originally Posted by
jcap
Why am I the only one who thinks the vanilla game is stupid as fuck? ... The reason our server died down the past 5 months is because the game has lost all purpose.
I haven't stopped playing, I play on another server now because creative is boring.
Re: Modacity Minecraft Server
Quote:
Originally Posted by
jcap
I forgot to mention anything about the economy system because I have no experience with it. Could you explain how it works? I wouldn't be opposed to it if everyone agrees to it.
I don't know everything about it, I've just watched some videos on it. I think the way most of them work is you set up chests with signs on them, on which you put parameters such as the item you want to sell/buy, how many, and your sell/buy price. Then you just stick the items in there, and anyone can come into your shop or w/e and click on it to buy them at that price. Everyone's balances are recorded, of course.
You can set up lotteries and other stuff as well with it.
I believe these are the most popular (you would use both of them together):
iConomy
ChestShop
EDIT: There's also a Jobs plugin which I guess you would need in order for there to be any wealth generated in the first place.
"A fully configurable plugin that allows you to get paid for breaking, placing, killing, fishing, and crafting. Class based (experience increases as you perform your job)."
Re: Modacity Minecraft Server
Yea Im getting a bit bored not having to work for my stuff. Admin privileges were fun while they lasted but I'd rather do what King is suggesting.
Re: Modacity Minecraft Server
Start generating good level seeds. I'd prefer to use an original one (not one you find on another site). Ideally I would prefer something that has well defined rivers and doesn't look like it has generation errors (like floating land or holes in mountains). Also, the more isolated the biomes are, the better.
Re: Modacity Minecraft Server
Should we restart before snow biomes are generating again :ohdear:
Re: Modacity Minecraft Server
Another cool plugin:
Residence
Features:
- Allows players to define protected areas for themselves.
- Individual permissions for each protected area. Land owner can give / deny permissions globally or to other specific players.
- Different permissions per land include: move, build, use, pvp, fire, teleport, monsters spawn, damage prevention
- Support for group permissions on protections.
- Multi-World support.
- Teleport system to allow users to teleport to residences.
- Collision detection system to prevent residences from overlapping.
- Limits to protected size can be set up by the admin.
- Limits to number of protected areas per player can be set.
- Two ways to select land including using the select command, or using a item to select 2 points.
- Messages when you enter / leave a residence. (customizable)
- Land "leasing" system which requires users to renew the lease on their protection every X number of days or loose the protection. (off by default, see config file)
- Recursive Sub-zoning. Create zones within zones, and then zones within those zones...
- TONS of configuration for admins. Customize every single flag that players can or cannot use in the config file, based on their permissions group.
- (Optional) IConomy support, can set up cost per X number of blocks protected.
- (Optional) Permissions support.
- In-game help / commands descriptions
It ties into the iConomy plugin, allowing you to buy, sell, and rent areas. :O
Re: Modacity Minecraft Server
But.. I like my world seed... It has mountains connected by land bridges.. do those count as holes?
Re: Modacity Minecraft Server
Honestly, everything that King has explained and proposed would probably be the best thing in the world for our server.