Bungie's and his both has a clip, but with the smaller FOV it was hard to see.
Printable View
Different model?
The hand never touches the bolt? :p
I dunno.
Anyone else?
I personally don't think I would load a gun like that, (when you take the clip out his hands twisted the right way) the way he puts the clip back in seems awkward to me... the fingers going over the gun like that and all, I would normally expect to keep my hand on the clip the same way it was when taking the empty clip out... idk, I haven't loaded much of anything other then a pistol though, not to mention how far back the clip is in this particular gun might make it more comfortable to load that way...
Other then that I have no idea whats so special about it.
EDIT: Looking at it again yeah, I have to say if I were actually holding a gun like this and reloading it, my hand wouldn't naturally want to twist like that when loading the new clip.
its ripped with zteams new little tool :awesome:
I think CAD learned to rip animations from halo 2, and felt like rendering at a high fov for no apparent reason
MC learned the way of the force and can move things on the gun without touching them? :D
Because that little ball thing at the top...(sorry barely know anything about guns)...moves without MC even touching it. :v
Yes, Choking Victim deserves most of the credit here.
was that the locked feature in the animation max script you released? And Sorry Choking Victim but blame CAD for not mentioning you =D
Also the bolt moves which doesn't happen in H2.