Re: The Studio Quick-Crit Thread
i'm not really planning on sticking with the design, i made some big changes from the original concept already, and i'm going to keep going with that, because i like the direction i'm going now.
the back end is already fairly changed from the concept.
i'm propably going to add some kind of frip thing under the front bit, because it's just so damn bland looking.
Re: The Studio Quick-Crit Thread
Please PLEASE change the color scheme.
I know its not textured but just letting you know.
Re: The Studio Quick-Crit Thread
Early WIP:
http://i435.photobucket.com/albums/q...47/render1.jpg
Based off of:
http://i435.photobucket.com/albums/q...pz47/lol-1.jpg
Not going into Halo, my first time modeling something "just for fun". While I realize that the reference I'm using is a modified SCAR, I'm going to make it into an original weapon.
Also, before anyone goes "Grenade Launcher + Silencer = WTF?", that's a flashlight at the bottom of the barrel there.
Going to make some deviations from the reference once I get a bit further.
Re: The Studio Quick-Crit Thread
I can't tell much from that picture, but your scaling seems way off. The extension to the butt definitely should be longer. The grip doesn't look right either - neither in its surroundings nor its shape. Please give us more angles (and for god's sake be more efficient with your rendering, you could zoom in way more).
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
Been playing with the Ambulance a bit.
http://www.llamajuice.com/img/Ambulance03.pngredid the doors, fixed the weird slant thing by the spare tire, redid the windshield area to make it more the proper shape, got started on the back doors area of it all, reshaped a good portion of the front/top to make it flow better, and left a few bad triangles by the spare tire.
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
You should add a little more time for him to grab the second magazine. Seems pretty natural aside from that.
Re: The Studio Quick-Crit Thread
Not really right at all. Your motions are incredibly awkward and there's no force behind any of them. You've just got a thing that transitions from pose a to pose b to pose c with no evident attention given to what happens in between. This is particularly evident right after the bolt is closed - the hand/arm look incredibly strange.
Re: The Studio Quick-Crit Thread
Work on the finger motions, they seem stiff. More force required on the hand pulling the clip out (it needs to FULLY grab mag not just the fingers). Work on making a better render too, it seems dark to me. Replace the fp arms bitmap to, the rubber looks disgusting and idk why people insist on using it.