I use maya
Printable View
ahh, :) it confuses me, but ive seen some ppl use it, and i think i remember the tool your talking about. very nifty, but max has something very similar.
does maya have a jms exporter to export models?
Not at the moment, but Ghost hinted that he was working on one. That was a long time ago, and I've heard nothing of it since. Maybe he's creating the exporter for H2V. At the moment, I model the map in Maya, export as .obj, and import in 3DS Max. There I do the material set-up, texturing/UVing, and the .jms export.
well i guess you can do that too.
It's nowhere done being modeled, I wouldn't have it ingame by now.
taking your time = good maps.
can it go on halo ce also or not
damn i would love it if someone made a high ground for halo ce