ha, wouldnt it be funny if halo 4 through 6 was just the marathon trilogy adapted for halo gameplay... it would almost work, since marathon 1 starts in a ship in space too.
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ha, wouldnt it be funny if halo 4 through 6 was just the marathon trilogy adapted for halo gameplay... it would almost work, since marathon 1 starts in a ship in space too.
Only partly correct. The sealed beast in Marathon Infinity is more like Gorea from Metroid Prime Hunters.
I don't see why people keep comparing Marathon to Halo and vice versa. Neither have anything to do with each other storywise and at the same time, though situations may look similar, they only look similar because people say they look similar. Basically, it's all in your heads. Plus, the entire scenario of Chief/Cortana being in the ship is totally different than the Security Guard/Leela/Durandal being in their ship, not to mention how it all started in the first place is totally reversed.
lol Cryptum. The first Halo book I put down without resistance.
Maybe "upgrade" was the wrong word.
I imagine it like this: the level starts with MC being pulled aboard this... thing in the trailer. He's treated as hostile by the first beings to encounter him, and since Mr. John is too much of a badass to be a prisoner, he fights his way out. You're basically put through a tutorial level like the POA in Halo 1 that reintroduces you to the core Halo formula, make sure you're still with it. All the time, though, your armor system is failing. The HUD, for example (which would be the HUD in H3), does things occasionally like show garbled text, glitched graphics, elements flicker, etc (especially if you get hit). Shields take longer to recharge, and the automatic medical systems don't work (healthpacks come back into the picture). Then something happens, like, say, a friendly rebel faction happens on the Chief, or maybe he does get detained after a Lone Wolf-esque standoff. Then the beginning of the next level, whoever he's answering to for this game repairs the armor or replaces it, and then whatever gimmicks 343i is putting into this iteration of Halo (armor abilities, for the sake of example) are introduced to the chief, as well as a restyled HUD.
Or something. I dunno, I just want to rationalize it by setting a scenario. Again, the thought of this presentation excites me for some reason.
Im also interested in seeing what Martin has in store for the soundtrack.....
Did he move over to 343i, too?
Marty's with Bungie. Reach was the last Halo game he wrote for, so (barring some insane switch) he won't be returning for this one.
Still, whoever Ensemble got for Halo Wars did a pretty good job of emulating the style and I'm sure 343's got tons of cash so I'm sure they'll have a perfectly good soundtrack.