Looks like a face.
If you can't hide it, just put something that's totally immobile over it? If you can blend it with the map, of course.
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Looks like a face.
If you can't hide it, just put something that's totally immobile over it? If you can blend it with the map, of course.
Why would I hide it? He would get sad :(
It already looks pretty sad.
Ok, I found out why it wasn't working!
I have to make sure that the bitmaps I reference in my shaders have the "UNUSED" not checked. My problematic surfaces referenced detail maps or bump maps that came with the editing kit and had "UNUSED" checked.
Where were you when we discovered this five months ago D:.
Ha! It WASN'T discovered 5 months ago because H2V wasn't released on April!
Sorry had to point out your exaggeration.
At least Con got rid of the face.
D: put a face in secret place
Yes, D: <smilie; exaggeration ftw. yourright.
I didn't get that part, crossed out "right"
hay look, update
[wshot]http://xs320.xs.to/xs320/07411/Capture.PNG[/wshot]
Everything looks a bit flat atm. how are u going for hills, gullys in and aroudn the level?
also a bit bright dont ya think?
but other then that :)