You should have used more tris on the curvature of the blade considering how much you spent on the handle.
EDIT: And Nugget, the way you are going about adding detail to the bipeds is wasteful. Most of the detail is so minor and if anything you should atleast be preserving the old uvs so you don't have to reskin the thing.
November 26th, 2009, 09:17 AM
n00ber
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by Disaster
so you just slapped a photo onto the uvs and did hardly anything else?
i was showing off the model more than anything else. like i said i need to finish it, its not close to being done.
November 26th, 2009, 12:39 PM
ODX
Re: The Studio Quick-Crit Thread
Sigma Sniper Rifle MkII Animations:
Edit: Don't mind how the gun doesn't entirely disappear off the screen when it goes away, in-game it will since it's moved back slightly.
November 26th, 2009, 01:55 PM
t3h m00kz
Re: The Studio Quick-Crit Thread
I don't get if it's supposed to be bolt-action or not. Wouldn't having the hand grab it down-side up be much more natural?