Didn't I say the bump was there for the render?
Ingame CE it's not going to have any of that....
Cmon, jesus.
Un rendered
http://img243.imageshack.us/img243/2007/62467194tc7.jpg
http://img260.imageshack.us/img260/3586/62991099ew8.jpg
Printable View
Didn't I say the bump was there for the render?
Ingame CE it's not going to have any of that....
Cmon, jesus.
Un rendered
http://img243.imageshack.us/img243/2007/62467194tc7.jpg
http://img260.imageshack.us/img260/3586/62991099ew8.jpg
The detail is pretty good, but the addition of the red colours reminds me of the heretics. In terms of the quality of the bitmap, it's great, but I prefer the clean, shiny look from Halo 3 as well.
nah it looks more regal, like the brutes 'red' vibe.
Damn thats sweet. I don't really know much good crit though....
I just wish to see more lights :)
Before dane gets anymore shiny comments, Theres no cubemap or specular map in those pics, so it isnt shiny.
^ someone needs a nice big cookie for being so dam logical
He is correct. That is a max screengrab. In ce it'd have some sort of uber shiny cube happening on it, with the addition of the multipurpose..
Very nice.
Dane, I meant Unreal Editor 3 not ingame Halo CE ;).
Oh that looks much better. I love the variation of color.
Doing the banshee right now, I'll post that soon. Again, it's a massive edit of the original bitmap, lots of work into it, but don't go thinking I did the thing completely from scratch.
http://img20.imageshack.us/img20/2465/83262761tu5.jpg
Again, max screengrab, imagine that with specular and a cubemap and you've pretty much got CE.
http://img520.imageshack.us/img520/3781/32762238nr4.jpg
http://img440.imageshack.us/img440/3434/42404032by2.jpg
http://img440.imageshack.us/img440/4734/26822578ve7.jpg
Quick and dirty import into PC with HMT
Looks nice. Can't wait to see how it all comes together ingame.