Originally Posted by
BobtheGreatII
So my suggestions:
-I know it's still a WIP, but laying out some scenery would be nice.
Had to populate the map in around 30 minutes from scratch, I did what I could with that. The next test will have a lot more in it.
-Falling Damage needs taken out or something, because falling off small ledges and crap is really annoying.
Uhhh
-Bland empty pit as said before.
Fog planes can't be added without proper portalling, when it's done you won't see the bottom or sides of the pit.
-The builder sentinels or whatever, need to go, and so does High Charity. They really pull from the beautiful skybox. Not to mention that there is no lens flare where the sun should be, yet you still have all the little flairs that appear when there is a sun.
There's a flare for the sun...
-Waterfall... although it's really a good idea, It doesn't look very good... Is it a bunch of separate planes with the waterfall texture on it? If I were you I would just make it one plane with the waterfall UV'd in a pattern. Would look better.
Right now it's just sitting there, no one knows how to set it up right, and neither do I; teh lag is too busy to fix it.
-You can shoot the overshield and it falls right through the little platform under it.
Will look into this
-Also you can pick up the fuel-rod cannon through the platform.
Will look into this too
-Blue laser bolt thing that shoots up has a flare, the red one does not. Looks silly.
Those are placeholders, I think there is a flare as well, but they're glitched so that only one renders at a time, idk.
That's all for now. It's really coming along though. :iamafag: