depends on your skill level.
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depends on your skill level.
snaf speaks truth, you could probably do just as good with max as you could with maya if you're good enough. it's all in the creator, not the program. the program just helps for us lazy people :p
*remembers he needs to download maya -_-*
oh hey..i forgot
Karabiner 98/Gewehr 98
3,722 Triangles
http://img.photobucket.com/albums/v7...rabiner982.jpg
http://img.photobucket.com/albums/v7...r98Loading.jpg
http://img.photobucket.com/albums/v7...arabiner98.jpg
Very awesome.
Awesome! :eek:
:( It's nothing like mine *cries*
thats kick fuckin' ass
It sucks. j/k
Bayonet, Grenade launcher....cleaning rod -_- i'm getting done now.
sorry btd :( classic stock wins
when i get time i'll make yours : D
Looking great Penguin, like really awesome. Only thing that's bugging me, distribute your polies more into the back then what you have in the front.
http://img201.imageshack.us/img201/9...ssofar1xr5.jpg
http://img201.imageshack.us/img201/3...ssofar2cq1.jpg
ohai, am bump mapink dis sheet foe See Ehm Tee Es Pee Vershun Tew. Ais nawt finished yet.
:awesome:
Well actually, I'm making a bump map which I then use to copy on the alpha channel of the diffuse and multipurpose textures, then I'll go render lighting effects and give it a fake bump from a frontish sort of angle. The bump will be saved for H2V. The gun won't be fake bumped in H2V, only proper bumped with proper normals :3
also lol at smoothing. Ignore it, I'm lazy with that sort of shit.
*edited for update*