Re: Dear Esther media update - Sooo much ejaculate
Quote:
Originally Posted by
Amit
So what is this game about before I pay $10 to look at scenery?
It's about paying $10 to look at scenery.
I enjoyed it. Wasn't much different than the original, but I really liked the original too. So no complaints there. It was very pretty in some places. It does make me sad how dated the source engine is at times. lol. But he did some cool stuff. I do however wish the soundtrack would have come with the game instead of having to buy it separate.
Re: Dear Esther media update - Sooo much ejaculate
this game annoyed me.
from what i worked out there was like 3 different story line arcs.
the writting on the walls,
talking about paul
and and the self reflection side of things.
the only thing is that half of everything doesnt story make.
shit like the writting on the cliffs on the way to the light house, 90% i couldnt fucking read cause i couldnt get an angle good enough to read it so i literally lost half of that,
shit like missing massive parts of the other parts of the story because you took a wrong turn, or fell down a hole... LIKE WHAT IS THIS?????
STORYS HAVE TO BE TOLD before they're a fuckign story, otherwise they're just an idea.
worst 10 ever.
Re: Dear Esther media update - Sooo much ejaculate
Honestly it took a few playthoughs of the original for me to fully appreciate it. It only gives you part of the story each time, and a lot of it is up to your interpretation. That's what makes it interesting, in my opinion.
Re: Dear Esther media update - Sooo much ejaculate
sorry but if i play a game i want to be given a story thats understandable.
not something thats intentionally misleading and has gaping holes in it.
Re: Dear Esther media update - Sooo much ejaculate
So you don't like Halo that much then Boddie? :iamafag:
Re: Dear Esther media update - Sooo much ejaculate
The story and environment is the game, Bod, and thats what makes it so interesting. It's a great concept for people who like to read and shit, and not have to go killing with people with machine guns. The point in it being randomized and different story arcs is to make you play multiple times to finall realize what it all is, and then reflect and notice more details. It's like watching a movie for the second or third time. Once you kind of know the basis, you can go back and pick up much more details that you missed to make parts make more sense.
I still haven't played this yet, but I played the original and thats what I found it to be so interesting. It's not your average "GO SHOOT STUFF!", its a game about plot and understanding.
Re: Dear Esther media update - Sooo much ejaculate
i love story i dont like having important aspects of it not told for no reason other then to call it "art"
if you think i'm only about shooting stuff your solely mistaken.
i read more then probably most people on this forum, i've take intense pleasure in incredibly complex games, such as starcraft, and i fucking hate dood of cooty so you best rethink your post.
Re: Dear Esther media update - Sooo much ejaculate
My post was pretty in a pretty general context and still stands, I don't really see what there is to "rethink" about it. If you don't like the game than so be it, there are plenty of others who find it pretty enjoyable, as seen in this thread.
Re: Dear Esther media update - Sooo much ejaculate
Re: Dear Esther media update - Sooo much ejaculate
We've officially played through this at least 4 times. Possibly in various levels of stoned-off-our-minds. Okay, more than possibly.