Re: Halo 4, still isn't on PC
Quote:
Originally Posted by
DarkHalcyon
Did you know the elites knew how to say, "Worthless piece of crap" in the first game?
The elites actually talked in English. It was just very hard to hear :p Look at the original audio files in guerrilla, its actually pretty cool!
Re: Halo 4, still isn't on PC
Quote:
Originally Posted by
Higuy
I personally dont see any of this as truly being Halo, and not becuase its being developed by 343, simply becuase it dosent even resemble Halo 1-3 in any real way. Even the environments are totally different (for example, the ship). I dont see why game designers/artists have to go and change everything, games like this should have a consistent look, even if they do change somewhat throughout the series...
My biggest concern atm though is the covenant characters, and while they do look detailed and cool looking, they also:
a) are not consistent with the last 3 games which all had the same basic over view and design, why would the covenant change this
b) why would the covenant change this so the grunts have less armor and elites in some areas as well
c) change the overall style of the armor to something that dosent even look covenant alien anymore, rather locust from gears of war.
also, alot of things simply have to much detail (GREEBLEEE) which could be simplified while still retaining a very awesome look.
That can all be explained with the idea that the new artists and visual designers didn't want to copy Bungie's Halo, but wanted to make their own Halo. Yes, the stuff Bungie made was great and all, but it started to get a tad stale after 10 years. Now, when I'll pop un Halo 4 six months from now, I'll see a game that's fresh and exciting in its art style and design, while still having everything in the game being recognizable. Those Covenant characters weren't meant to be consistent with the ones in the past, they're meant to be consistent with what's to come in the new trilogy.
As for the environments, we really can't comment on that much yet since we've barely seen anything asides from a small handful of screenshots. Sure, the inside of the Forward Unto Dawn may not look exactly as it did in Halo 3, but it's very obviously human made.
343 Industries need to distinguish themselves from Bungie, and trying to make their game look exactly like what was done in the past definitely won't help with that.
Re: Halo 4, still isn't on PC
David Skully (or w/e his name is) did the voices for the elites in H1. They just reversed the lines he did and slowed them down ('wort wort wort' = "go go go"). Vola, el33t sp34k.
Grunts look like shit. Stop trying to make them look "scary" they're Halo grunts goddammit, that's not how they're suppose to look. Also, the elites are looking like shit too. Also also, lol @ the MC's boots.
Re: Halo 4, still isn't on PC
What the fuck are you doing, 343.
Re: Halo 4, still isn't on PC
Quote:
Originally Posted by
Hotrod
That can all be explained with the idea that the new artists and visual designers didn't want to copy Bungie's Halo, but wanted to make their own Halo. Yes, the stuff Bungie made was great and all, but it started to get a tad stale after 10 years. Now, when I'll pop un Halo 4 six months from now, I'll see a game that's fresh and exciting in its art style and design, while still having everything in the game being recognizable. Those Covenant characters weren't meant to be consistent with the ones in the past, they're meant to be consistent with what's to come in the new trilogy.
As for the environments, we really can't comment on that much yet since we've barely seen anything asides from a small handful of screenshots. Sure, the inside of the Forward Unto Dawn may not look exactly as it did in Halo 3, but it's very obviously human made.
343 Industries need to distinguish themselves from Bungie, and trying to make their game look exactly like what was done in the past definitely won't help with that.
It eventually comes down to opinions, but I personally would rather see something consistent to an entire universe that has had 5 games with a consistent visual style. I dont care if 343 is trying to distinguish themselves, they should be making a game that is consistent with the last 10 years. Then again, I would also rather see Halo dropped as a franchise as a whole, becuase at this point I just see it being a dead cow with farmers trying to milk it still.
Re: Halo 4, still isn't on PC
They are 343i.
They are not Bungie.
The game is not out yet.
P.S. I welcome the change. If I want Bungie Halo I'll play 1-3+Reach. I bet when the games comes out though you'll probably all embrace the change (or bitch some more because you're stubborn and think you're professional [or are depending on who's posting].)
Re: Halo 4, still isn't on PC
Re: Halo 4, still isn't on PC
this is a prime example of the problem developers face with game franchises.
change shit around, it's "lost its roots." keep shit the same, the "developers are lazy."
they can't make everyone happy!
Re: Halo 4, still isn't on PC
My biggest concern was this elite, which looked great in reach but the visor is waaay to narrow.
Re: Halo 4, still isn't on PC
Quote:
Originally Posted by
t3h m00kz
this is a prime example of the problem developers face with game franchises.
change shit around, it's "lost its roots." keep shit the same, the "developers are lazy."
they can't make everyone happy!
That's because the consumers are dumb-fucked idiots in the gaming industry who are contradicting themselves.