Are you ever planing on getting that beast ingame? 9,000 polys is hella high, but it....might work? Anywho, it's it just for looks, make it higher poly around the barrel looking think at the bottom, and it will be perfect. Looks awesome btw! :D
Printable View
Sadly I have nothing new to show. (well I do, but I can't show it yet) Anywho, heres this BB gun...
http://img530.imageshack.us/img530/3...render2kw7.jpg
http://img182.imageshack.us/img182/5...render4ml5.jpg
http://img239.imageshack.us/img239/6...ender13rt5.jpg
And this mountain thingy...
http://img358.imageshack.us/img358/1...render3ep9.jpg
you're just jealous :)
it's from the Quad RIS mostly. it's a different style. i'll get a closer render of the hand guard and you'll see what i mean. and getting in game would be fine for me i've gone higher in my game before but generally if it's for serious use that is extremely high. i'd put it in just for my enjoyment ^_^
what are you talking about? you can easily get that model ingame, and it will run fine as long as there is only one of them. And that is the case, because it is a fp model.
Every one who has modeled for past gen games would stab any one who tryed to put a model with that polycount in game.
You're joking, right?
Anyways, my first stab at plane modeling :l
http://img507.imageshack.us/img507/4...ineteehgz2.jpg
Quick render of the parts so far modeled thrown together @.@
1625 polys so far :l
Also, does anyone have any really good pictures of the part near the trigger and the other area where I have a cylinder sitting right now?