No.
Printable View
No.
Then I suppose you have an idea for how we deal with scenery changes between bsps while keeping their collision consistent? It sounds insignificant, but it would be sloppy to create the potential for syncing problems. Multiple bsps really isn't worth it. I say we stick with desert instead of screwing around with something not worth the time deciding, because people will enjoy the map just the same on release day.
multiple bsp's are a terrible idea and should never be done ever.
/idea
Point.
Counter-point.
almost done right?
Only way I know how to stop it from switching the perms of scenery is to delete all but one of the perms or model them into the BSP..