Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The title update's supposed to get rid of reticle bloom on a few precision weapons, make armor lock less cheap by making so if your stuck before going into armor lock you still die, plus they're switching the melee system to 3 instead of the usual 2. Can't remember what other changes were made.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Wait it will take 3 hits now? Oh my god I might actually stay in Reach now.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Limited
Timberland? Called it :D
Glad to see Reach is getting some more love, and I love the plugin-ablity of the new title update. I have no issues with bloom, infact to me it seems more Halo 1, which is why I love it. So I'm glad I can choose not to have it turned off.
Wait, why? I know the Pistol actually had bloom if you held down the trigger while firing it, but nobody did that so it hardly seems relevant.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Didn't guns in the first game do variable melee damage? i.e. some guns did more per hit than others, or am I imagining things? Either way, the three-hit melee change is a step in the right direction.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
No, only Halo 2 had variable melee damage. It also had damage that varied depending on whether you were moving or falling, like Marathon.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
dark navi
-snip-
That's already been posted. That c10 video had that in it.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
3-hit melees, you say? Here's hoping that they actually made vehicles, Invasion, and BTB fun.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Actually melee damage in Halo 1 does vary. I believe it changes with how fast you're moving.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
i dont ever recall seeing that in halo 1's tags, unless its a biped / actor_variant modifier. that melee damage tags just had a straight value.
i never played halo 2 mp enough to know from experience, but i do recall reading a bit about player velocity being calculated with melee. also i think the brute shot's melee was ridiculously high compared to other guns because of the blade, but that might have just been halo 3.