y every1 hate aimbot so much? i dont like it ethier but i like seing it sometimes when im bored =\
(now every1 is gonna flam me i know it =\)
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y every1 hate aimbot so much? i dont like it ethier but i like seing it sometimes when im bored =\
(now every1 is gonna flam me i know it =\)
falmfalmfalmfalmfalm
I hate it because its lame and not fun.
I don't really think it matters if some of the worse players feel the need to cheat to compete with me :/
Just brings in a new challenge for me I suppose. But I guess most of you aren't good enough and have to bitch about it like this.. Even though its never going to stop until Gamespy shuts down the servers.
Meh whatever I'll just have the fun in sj'ing him because silentk's sj is really amazing. I like the color coded names for teams.
On the subject of aimbots, wasn't someone screwing around with an idea involving putting bipeds in a players fp view or some shit to fuck with the bot? What happened to that?
It was a script to be compiled into a map that attached and detached an invisible biped to players' heads in quick succession. In theory, the bot would lock onto the dummy, causing the bot to flip out.
I believe it was released.
Code:(script continuous antiaimbot
(objects_attach (unit (list_get (players) 0)) "head" biped1 "right hand")
(objects_attach (unit (list_get (players) 1)) "head" biped2 "right hand")
(objects_attach (unit (list_get (players) 2)) "head" biped3 "right hand")
(objects_attach (unit (list_get (players) 3)) "head" biped4 "right hand")
(objects_attach (unit (list_get (players) 4)) "head" biped5 "right hand")
(objects_attach (unit (list_get (players) 5)) "head" biped6 "right hand")
(objects_attach (unit (list_get (players) 6)) "head" biped7 "right hand")
(objects_attach (unit (list_get (players) 7)) "head" biped8 "right hand")
(objects_attach (unit (list_get (players) 8)) "head" biped9 "right hand")
(objects_attach (unit (list_get (players) 9)) "head" biped10 "right hand")
(objects_attach (unit (list_get (players) 10)) "head" biped11 "right hand")
(objects_attach (unit (list_get (players) 11)) "head" biped12 "right hand")
(objects_attach (unit (list_get (players) 12)) "head" biped13 "right hand")
(objects_attach (unit (list_get (players) 13)) "head" biped14 "right hand")
(objects_attach (unit (list_get (players) 14)) "head" biped15 "right hand")
(objects_attach (unit (list_get (players) 15)) "head" biped16 "right hand")
)