Re: [Gallery] Moses's Artwork
http://img237.imageshack.us/img237/2...m20wingoh2.jpg
i fixed it to look more like this and i shortened the shield a bit so it doesn't interfere with the shortened Rifle in bird mode
also, let's be adults about this children :-P
btw, i might just turn this into a halo biped when i finish it and make a cockpit first person.
Re: [Gallery] Moses's Artwork
first person cockpits are a bitch to make, iirc. I haven't made one myself, but I don't think they generally work out.
Re: [Gallery] Moses's Artwork
Shouldn't be too hard. the modelling will be pretty easy and animating will be simple. moving will have the cockpit move up and down a lil and the hands will move the controls. firing and stuff will have the person in the cockpit pressing buttons and stuff. the camera screens will be faces with transparent scanlines that make it look like what you're seeing is a moniter projecting what's outside the gundam.
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by
Moses
Shouldn't be too hard. the modelling will be pretty easy and animating will be simple. moving will have the cockpit move up and down a lil and the hands will move the controls. firing and stuff will have the person in the cockpit pressing buttons and stuff. the camera screens will be faces with transparent scanlines that make it look like what you're seeing is a moniter projecting what's outside the gundam.
Ohhhh, you didn't mean a vehicle, I get it. That should be awesome.
Re: [Gallery] Moses's Artwork
I haven't been feeling too well these past few days. think it's from these damn seasonal allergies. until this damn headache and sore throat go away I probably wont be working on my models. also, for the gundam, if i do make it a biped I think ironclad would be good for animating the fp. it'll be a little different than what you're used to but there will be a pilots arms on the joysticks so it shouldn't be much different.
Re: [Gallery] Moses's Artwork
well here's what teek's been orgasming over secretly,


gundam: 7075 triangles
saber: 236 triangles
shield: 318 triangles
buster rifle: 804 triangles
total: 8415 triangles
and here's a comparison of the new and old. old is about 2 years old and i shudder at the sight of the wireframe. and for those of you who are ranting idiots as ironclad puts it, the new one is the left one. and as i would like to point out to the super idiots, left is that way <-----


old is 8674 polies
Re: [Gallery] Moses's Artwork
WHY THE ONE ON RIGHT SUX SO BAD?1
Your polygons are so tidy. Well done
Re: [Gallery] Moses's Artwork
:XD: me so horny, me love gundam long tyme
Like I said over aim to you.. *looks at time* 30 seconds ago...
gr8 job, I agree, very clean modeling.
Re: [Gallery] Moses's Artwork
O:
Now create a launching animation. >:3
Re: [Gallery] Moses's Artwork
first thing's first teek. needs moar uv's and moar rigz.