Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
You had to charge up the fuel rod gun right? Yeah, I had no idea about that and just sat there saying wtf is wrong with it. That pissed me off when I was trying to take out codebrain when he was in a ghost. I ended up getting sniped by wolf after like a five minute ghost battle with codebrain.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
That smokey snow/desert map.
Yeah, it sucked. Dear God, that was full of spawn killing.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
Pipeline needs some adjustments to spawns obviously.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
Snowtrap has to be the best Sandtrap port yet.
I must say though that none of the (rip-off) maps felt like they were the right size. The Pit and Lockout were too big, and Snowtrap felt a little small.
As for your small map (I forget the name), that map was frantic. We need no shield shotguns up that maps ass now.
Pipeline had too much fog, and not enough cover.
I didn't get a chance to play any of the other maps.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
That was fun getting the Ma5K from the top of the map.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
Lockout is to exact scale. I'm 100% sure. Sand trap feels right to me but I can still scale it since it's still being modeled. High ground is not a rip off its just a similar map with a similar name <:p> Omega station also feels right to me and is to far a long to change.
I really need suggestions for snow trap changes since I'm drawing a blank in creativeness for that map.
Oh and I want to know which maps were the best.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
To be honest with you.. I only like substation.. However the other maps is good aswell:P
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
ok well I watched your new trailer... Gameplay isn't old now lol.
But still, maps look poorly textured and modeled, and some of them were fun I remember, others on the other hand like the pit and the swampy map weren't, imo.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
Gawd. I had people say the pit is awesome and some people say it sucks. Same goes for every other map.
I need suggestions about what to change not just "gawd i hate dis map". Please?
Also I've heard from other people that my models and textures resemble that of the original MP maps which is what I am shooting for. Not overly detailed but still pleasant to look at. High ground needs new texture badly but the rest of the maps (NOT SNOWTRAP) look fine to me.
Re: Halo CE Gamenight - IMP FULL BETA 2 (9 maps)
Uh.. am I missing something? Pit was awsome but I dont have the map called Snowtrap.