just curious, what size maps did you use?
Printable View
just curious, what size maps did you use?
normal and spec are 1k, diffuse si 2k
Did you use an ambient occlusion mask in the texture? I think it would help make the screws and rail areas blend in more naturally with the overall shape. I know a lot of engines treat AO as a separate texture, but I still think it adds a nice depth to the diffuse when applied properly.
In any case, it's awesome and you've inspired me to start finishing some of my projects.
yes i've got a baked ambient in the diffuse. (you can tell by the fuckup of the 2 dents at the back of the gun)
Eh :saddowns:
I dunno, looks awesome and all but I think it could look better.
Ah fuckit. It's finished, it's finished.
Good work. Just make sure next time make it more awesome.
i can send you the file if you want to make it more awesoem for me? :3
timelapse of a little project i made over the course of a few days (~2 hour sessions) mostly to show a friend how to go about 'realistic' texturing (since all he knew was TF2 stuff EH SELENTIC?).
figured i might as well crop all the captured footage into a timelapse for people to watch.
Corel VideoStudio? :P
Next time 16:9 (on the splash screen left bottom corner).
sony vegas 9
first livestream added black shit to the top and bottom, and because i dont know how to like cut that shit off (not like i even looked) it got compressed into the next video
then youtube added some more vertical black shit on the side.
stupid shit, i should maybe hit F1 next time.
Get an easier video editing software for stupid people like us. Nice timelaps..pitty there is no pretty render :P
I wouldn't have that much patience to put into the texturing part...