As an artist you can mimmick reality in it's entirety, or get creative and sacrifice things you don't like in favour of something you do, just because I think they look dumb regardless of their realism aspect hardly makes me ignorant~
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No of course not, you're still being belligerent though.
May I ask how you guys find the tire dumb? Also, this will be a portfolio model, therefore I want to stick as close as possible to the real thing.
I don't. They were designed that way for a reason by the engineer, regardless of it's aesthetics it has its utility and purpose. If it serves it, why question it?
Thank you btw, I don't want to die either. :)
@Snaf; hey man, I noticed you surf PolyCount. :)
Update:
Not to much, but it's getting there. I need to find a way to realistically render this bike when I am done. Anyone have any tuts? (I wont be texturing this.)
http://i303.photobucket.com/albums/n...ter/back-2.png
What'd you make it in?
Everything so far *apart of some renders at the begging* has been done in 3DS Max 2010.
A friend of mine has a good tutorial on realistic lighting and shaders for Max, I'll see if he can get it for me and I'll send it your way
It's awesome, but why did you do a 250 instead of a 1000RR or something awesome? lol