Re: [GALLERY] Cagerrin - Forerunner Erections Galore

Kerky's AA pass managed to utterly ruin the radiance maps(and everything else, ugh), but hell if I'm going to spend another two hours rendering just to have it happen again.
Re: [GALLERY] Cagerrin - Forerunner Erections Galore
Wow, very nice looking. You are, indeed, a pro.
Re: [GALLERY] Cagerrin - Forerunner Erections Galore
Heh, well, blame Teltaur. This thing would look far worse if he hadn't let me use his texture pack.

Re: [GALLERY] Cagerrin - Forerunner Erections Galore
Speaking of which, I have a severely updated pack with plenty of revised/new textures that I'm sure you could put to use. I'll send it your way when I get the chance.
Re: [GALLERY] Cagerrin - Forerunner Erections Galore
That'd be damn awesome. Thanks again.



Dunno if these make a lot of sense, but this layout's kinda wierd.
(might be able to put it into UDK if it works on this computer(shitty HP laptop I had previously froze in UDK every minute or so))
Re: [GALLERY] Cagerrin - Forerunner Erections Galore
Oh and where do you get such blue wall textures? I've been trying to find some nice, bluer colored walls for a map I'm working on (it's way too brown right now) and I can't locate any good ones anywhere that give off a Forerunner vibe.
Re: [GALLERY] Cagerrin - Forerunner Erections Galore
For the most part the diffuse maps aren't particularly blue, but all the light's coming from those radiance maps(plus Kerky's physical sky preset is rather blue). You'd have to ask Teltaur about getting the pack, I think.

Re: [GALLERY] Cagerrin - Forerunner Erections Galore
Your Forerunner is amazing...
Re: [GALLERY] Cagerrin - Forerunner Erections Galore
Looks good, only thing I can complain about is that those lights are tiled way to much with little variation... There's more lights then just the circle on and trapezoid one.
Re: [GALLERY] Cagerrin - Forerunner Erections Galore
Yeah, I'm swapping a bunch of lights around now that I've got a version of the texture pack with more of them.

(lighting oddities are due to auto-triangulated ngons, haven't started fixing them yet)