huh? wtf r u talking about scotty-doo? lol
anyways, u better finish it, ho, or else...
ima be all over u like white on rice until this is done.
BTW, how come u never get on aim anymore? just contact me sometime...
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huh? wtf r u talking about scotty-doo? lol
anyways, u better finish it, ho, or else...
ima be all over u like white on rice until this is done.
BTW, how come u never get on aim anymore? just contact me sometime...
I do get on, your just never on when I get on.
nuck if you buck, boy. seriously...get on aim earlier.
I never -repped you.
Anyways, heres a quick update:
http://img363.imageshack.us/img363/7908/005xw3.jpg
http://img369.imageshack.us/img369/7725/006qk1.jpg
I need some one whose good at creating metal textures to help me out. I have a few models that need to be unwrapped and textured.
Looks GODLY, just change the cliff shape up a bit, its kinda repititive.
Looks great, although it would be nice if the beach part of the map was expanded more to provide another route or a scenic location.
Needs an island in that sandy cove.
I am still working with the actual water line. On one side there is actually a beach path. Currently it is about waste deep water.
Again nothing is permanent and this is still a pre-alpha model thats only about 30% or so done. But I will try my best to incorporate a beach path in the map.:)