Re: YOYO V2 : Why is it taking so long!
Can't belive I still have to say there won't be anything secret in V2... NO WAY.
and sever said it all about the camping spot.. it's still a camping place like in v1 but harder to camp..
I wont put any day / night switch sorry.. this is one more thing that don't participate to / or can disturb the gampeplay.
Re: YOYO V2 : Why is it taking so long!
Re: YOYO V2 : Why is it taking so long!
That model looks amazing. And the polys are very neat and well placed.
Re: YOYO V2 : Why is it taking so long!
Jay gave me the model so that I could skin the hull for you, Matooba. I guess you can make the skin or I can start over, whatever is good.
Note: The shine is in the skin, not the render. Also the under belly is not done, including the bars, its just fuxed for the time being.
http://upload.pxspot.com/PX/source/u...se_for_amy.jpg
Re: YOYO V2 : Why is it taking so long!
Begining of skinning process.......Thanks anyways but I got Sgt Botley taking care of the skinning. Also the model has change a bit and polys have been reduced to relieve any possible lag concerns. Jay if you read this , I really didnt like the fact of you passing out the model to someone else without my permission. Please dont do this again. No offense GeometricGeek, its a matter of respect.
http://www.moddercentral.com/images/sofar.png
Re: YOYO V2 : Why is it taking so long!
Re: YOYO V2 : Why is it taking so long!
Its fine Matooba, I will even delete the model if you wish. Its in safe hands. That skin is further along than mine anyway.
Mabye I could use it in my map threshold since I tried? :D No its not flat, just the clay render made it look like that.
http://upload.pxspot.com/PX/0/300/35..._with_ramp.jpg
Sorry yoyorast if you didn't want this here.
Re: YOYO V2 : Why is it taking so long!
This one had better have good not shitty physics.
Re: YOYO V2 : Why is it taking so long!
Add a bit more detail to that skin, (I know it isn't finished)
Something like the detail map from the Halo 1 Pelican will make it look more Halo3 style.
Re: YOYO V2 : Why is it taking so long!
Yet another update:
The seat needs to be redone, more detail added to the rear wheel guards.
Its only been one day of skinning.
Sgt Botley is doing it rather quickly. The detail maps will get added.
Warlord is doing the Shaders and Cubemaps. He has shown me great things with his shader and cube tests. He will be doing a Bonus hidden version. Its known as the Golden Goose. You will have to find it. Its coming together really fast now and the team has gotten quite productive. Yoyorast (what I gathered from our chats) is ready for beta tests as soon as im ready. I myself am updating my new computer I had built. I have a quad core, with 4 gb ddr2 ram, 2 sli 8800 gts with an additional slot for a 3rd card sli, what im saying is modeling and the such go really fast. ie....a 1000 frame render in HD Wide, 10 minutes. I have got physics and animations + collisions down pat. If anyone would like to try out the vehicle test beta feel to get it from here
The vehicles in these 2 maps are purly test vehicles. They are not perfect and i will tell you know have there issues. But all are what taught me to rig and get vehicles ingame and working right. Well Ledhedgn really help get the ball rolling. <<<<----- your credit mofo :P
@GeometricGeek, Its nothing personal man. I did however ask him not to give it to anyone else. It really doesnt matter what level skill anyone has either. I had the guy i was making a map with get a pissy fit and released my map early and incomplete. In short, I got leaked. When that happens you worry about everything.
http://www.moddercentral.com/images/sofaratmunder.png
http://www.moddercentral.com/images/sofaratm.png