He's wondering about what to do with the rotating part of the rocket launcher.
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He's wondering about what to do with the rotating part of the rocket launcher.
Oh. Well, imo, having them exposed like that looks ridiculous. :| Try applying some weapons knowledge to the design. All this whole thing is so far is just a repetition of cylinders.
Those textures
O_O
Snaf has a great point. What you've done so far is just upres the old model without taking the chance to make it 'work right'. Take for example my shotgun, i added things to make it more visually interesting, and correct. Do the same for the rocket launcher.
Ohhh, I thought you just wanted a higher res rocket launcher lol. Ii will see what I can do, but remember I suck at designing.
I had thought of that when I first heard hunter was doing the rl.
No offense to hunter, but I wondered if he had the creativity to do to it what you did to the shotty.
:'( ^
Ive got afew creative ideas. But it would probably mean a full re design of the rocket launcher... would that be okay? It would still be held head height.
Edit: Any design ideas are welcome :)
I did this quickly, just a simple reload, not finished. And bare in mind I suck at animating...
Basicly the master cheif pushes the rocket into the clamps. Then the clamps take the rocket into the chamber and let it go or something, then the holes are covered. Simple and shit idea...
I kinda like the idea.
If people like it then it will need a lot of work.