Re: OpenSauce FoV and Third Person etc...
Ah, I had to do that for my OS menu. The way I ended up doing it was like this:
Code:
std::string foo;
std::ostringstream oss;
oss << *integer/float/string/etc.*
foo = oss.str();
And then converting foo to a wstring and then wcstring whenever its needed.
Code:
std::wstring widestr(foo.begin(), foo.end());
wcstring bar = widestr.c_str();
Might not be the best way of doing it, but it works.
Re: OpenSauce FoV and Third Person etc...
Code:
#include <stdio.h>
int32 integer = 0xDEADBEEF;
wchar_t buffer[32];
swprintf_s(buffer, "%s", integer);
EDIT: Yar FS! :cheeseargh:
I'm not much of one for the STD library anyway.
Re: OpenSauce FoV and Third Person etc...
Re: OpenSauce FoV and Third Person etc...
Re: OpenSauce FoV and Third Person etc...
Depends if skyline wants to :) takes me like 10 hours to get a video up lol...
Re: OpenSauce FoV and Third Person etc...
That would be so awesome for machinima :o
Re: OpenSauce FoV and Third Person etc...
Re: OpenSauce FoV and Third Person etc...
Re: OpenSauce FoV and Third Person etc...
God, skyline you idiot >_<
Re: OpenSauce FoV and Third Person etc...
Quote:
Originally Posted by
Limited
God, skyline you idiot >_<
He didn't want other people to see it.