Re: CMT Public Beta Feedback
The reason i brought up devmode was because originally, CMT planned to lock devmode so that people wouldn't cheat their way through the campaign. Yeah, I used Alldev by Bitterbanana. The Halo CE UI from CMT released back in 2006 works fine for me so I didn't have to type in map_name a10.
There are plasma grenades in Heroic and Legendary.
Re: CMT Public Beta Feedback
Good
- The cutscene title for the new areas was genius.
- The hangars were fun
- CMT extras
- One section of the new BSP where everything was slanted was great, everything else was much less impressive though.
Bad
- At the beginning of the new area there is this section where it goes from completely clean hallways, and then immediately changes to scarred burnt ones, which show little to no structual degredation at all.
http://i93.photobucket.com/albums/l4...osionshere.jpg
Add some explosions, ship rocking, and add some scarring to the clean parts so that it's not just a retarded transition like this
- The glass cubemap in the room across from the main cryo bay is just as bad as it was when I pointed it out last year, subtle, yes, but can still be swapped with the b30 forerunner interiors one and look a lot better.
- Brutes hardly move, and just stand there and take your gunfire, all the time.
- On BSP switches "Loading' is mispelled as 'Loadng'
- Broken Grunts
http://i93.photobucket.com/albums/l4...okengrunts.jpg
http://i93.photobucket.com/albums/l4...morebroken.jpg
- Fix the orange AR display.
Overall though, I had fun with it, even though my laptop is a very poor performer.
Re: CMT Public Beta Feedback
Well...your mobile card is better than my desktop card, yet our performance was almost identical. Were you running with 30fps lock, VSYNC, or no VSYNC?
Re: CMT Public Beta Feedback
can you make the shield meter flash red when it's depleted like this: http://screenshot.xfire.com/screensh...bd3e5717d6.png ?
I liked the campaign a lot. It is far better than spv1 and the original. A little bit of scenery or direction would've helped. Some places are ridiculously dark and have terrible transitions between the bsps.
Also,is it possible to show the second weapon in the hud kinda like in the other modacity thread?
Can you give the marine ai just a slight edge on legendary? They are meat shields because they always play the animations when they get shot.
Will there be a changelog masterz?
Re: CMT Public Beta Feedback
Quote:
Originally Posted by
Warsaw
Well...your mobile card is better than my desktop card, yet our performance was almost identical. Were you running with 30fps lock, VSYNC, or no VSYNC?
The specs in my profile are those of my desktop, not my laptop.
I'm running an X1100 here.
Both my pcs share the orange AR glitch, but I'm willing to bet my desktop will have no trouble maxing this out.
Re: CMT Public Beta Feedback
Probably already being mentioned, but Pistol says "Picked up a Plasma Pistol," and I don't think sleeping grunts really have a place for that map. The covenant are supposed to be taking over the ship and then there's a group of grunts sleeping while everyone else is attacking. Really like the new BSP and everything else(Specially the new effects), good work. I haven't even finished playing the map yet so I'm a get back to that.
Re: CMT Public Beta Feedback
Could I take a look at the orange AR glitch? I don't seem to see it.
Re: CMT Public Beta Feedback
Reload or melee with the assault rifle, and the ammo display will turn orange.
Re: CMT Public Beta Feedback
The Beginning cutscene's Poa Lensflare sucks.
Dont like the soldiers on the computers. Bring back the engineers.
Plasma Pistol Charge Bolt contrail is terrible.
I hated the new beep for health at first actually, but I got used to it.
Slow Motion seemed like it lasted too long, but only slightly.
The BR sounds would sometimes cut themselves short.
At one point I went to swap a BR for another BR and ended up dropping and losing both. I held E as I walked to it, which I assume caused the glitch
Not sure if its a glitch, but I killed both hunters with a melee to the front of the face.
as stated many times, the BR shields are fonky.
Blood is explosive and everything is a liquid pinata.
The Medpacks need to be back on the walls.
the BR zoom is ugly. Its all nasty around it.
In the area with the brute and sleeping grunts, why not making him a pissing brute? :P
The trashcans [?] were sticking through the wall.
[COLOR="DarkRed)"]Cant grenade and crouch successively. I assume because the animations conflict[/COLOR]
Everything in red is definitive glitches. The regular text is just my crit on ugly things.
and my +'s.
Cortana looks great [if she was changed at all. I think only texturely.]
Love the spiker bolt fade. Better than poofing away.
Love the pistol lazer. First well done lazer in CE. I assume its because its part of the fp model.
I like the damage indicators, and I was one of the original haters.
The spec ops part was cool. The door closing behind me was great. I was like AW SHIT.
Like the red lights in the vents when they were seldom used.
Love the new fights in the cargo [?] areas.
love the Chiron section.
Liked the elevator too. Very well done.
Special +.
Loved the twisted hallways part.
The elites had this strategy of dashing passed the doorway invisibly and shooting at me.
It failed obviously, but did succeed in freaking me the fuck out.
Re: CMT Public Beta Feedback
Quote:
Originally Posted by
FRain
Reload or melee with the assault rifle, and the ammo display will turn orange.
not for me :/