Re: laghing_rabit's help thread
well I know for a fact its there. I re exported 3 times and I still get the same thing. the JMS and Gmax model files are both in the models folder in the lakeside folder in the levels folder in the data folder.
Re: laghing_rabit's help thread
Quote:
Originally Posted by
laghing_rabt
well I know for a fact its there. I re exported 3 times and I still get the same thing. the JMS and Gmax model files are both in the models folder in the lakeside folder in the levels folder in the data folder.
If it were in the right place it would work.
Derp.
Re: laghing_rabit's help thread
Quote:
Originally Posted by
laghing_rabt
does the banshee boost do damage to other vehicles without hurting the banshee, I've played halo pc, and ce but I don't think you could kill a driver by ramming your vehicle into theirs, I thing with the energy sword lunge, it would make it a short boost like its suppose to and the collision would count as weapon damage, so it would kill the driver of the vehicle you hit.
Like I said, just stick to the basics first. seeing how your error is, you're not anywhere close to understanding what you're proposing.
Quote:
Originally Posted by
laghing_rabt
aslo I'd like to bring up problems I have had allready but nobody as offferd help on yet
sparrowhawk camera: gurrilla won't let my change the instances for the camera in the gbxmodel tag.
tool: when I tried to build a scenerio structure, I got this
02.14.10 02:53:27 tool pc 01.00.00.0609 ----------------------------------------------
02.14.10 02:53:27 reference function: _write_to_error_file
02.14.10 02:53:27 reference address: 42ca20
02.14.10 02:53:27 Couldn't read map file './toolbeta.map'
02.14.10 02:53:27 file_open('data\levels\lakeside\models\.jms') error 0x00000002 'The system cannot find the file specified. '
and also I would like some tips on makeing complex building sturctures, things with rooms and rampways etc. some more complex designs than the one room bunker I made.
Try naming the file... ".jms" Name the .jms file "lakeside.jms" and type this command in.
Code:
tool structure levels\test\lakeside lakeside
I'm working on the building tutorial, I might have it done by tomorrow.
Re: laghing_rabit's help thread
it is! 3 time over! I think tool just hates me. :(
Re: laghing_rabit's help thread
get a skype and let me see what the hell you're doing...
Re: laghing_rabit's help thread
Quote:
Originally Posted by
laghing_rabt
it is! 3 time over! I think tool just hates me. :(
My name is Hunter not Tool.
Re: laghing_rabit's help thread
Quote:
Originally Posted by
Hunter
My name is Hunter not Tool.
But you are a Tool. ;)
But seriously, if you done it correctly, it should be working. I checked it before I posted, it should work.
Re: laghing_rabit's help thread
:realsmug:
(Why doesn't the rep thingy come up when I try to rep someone but it says I need to spread rep...) Dammit.
Re: laghing_rabit's help thread
Quote:
Originally Posted by
Hunter
:realsmug:
(Why doesn't the rep thingy come up when I try to rep someone but it says I need to spread rep...) Dammit.
If you click it a second time, it will show up. Yet another bug in VB4.
Re: laghing_rabit's help thread
forth time is once again the charm, it worked, thid time but I got a new problem.
Debug
02.14.10 05:50:03 tool pc 01.00.00.0609 ----------------------------------------------
02.14.10 05:50:03 reference function: _write_to_error_file
02.14.10 05:50:03 reference address: 42ca20
02.14.10 05:50:03 Couldn't read map file './toolbeta.map'
02.14.10 05:50:03 EAX: 0x00000000
02.14.10 05:50:03 EBX: 0x01557901
02.14.10 05:50:03 ECX: 0x00000000
02.14.10 05:50:03 EDX: 0x00000000
02.14.10 05:50:03 EDI: 0x0018F298
02.14.10 05:50:03 ESI: 0x00000000
02.14.10 05:50:03 EBP: 0x0018F170
02.14.10 05:50:03 ESP: 0x0018F160
02.14.10 05:50:03 EIP: 0x77530BE2, 83 C4 04 C2 ?????
02.14.10 05:50:03 EXCEPTION halt in .\intermediate_geometry.c,#444: triangle->material_index>=0 && triangle->material_index<old_material_count