Re: Weapon design and you: how to avoid sci-fi samery
Quote:
Originally Posted by
FreedomFighter7
To the OP: all a matter of opinion.
Whether or not one enjoys the intricate sci-fi stuff is, yes. What makes something realistic or practical, no.
The problem as I see it isn't so much "rawr, fuck your greeble!" by itself as it is developers saying "Hey, look, we made a realistic and believable game universe" and then taking a dump on that idea by making everything look frigging ridiculous and impractical.
Rule of Cool is fine, and necessary, but you have to know where to draw that line based on how believable you want your world to be.
Re: Weapon design and you: how to avoid sci-fi samery
Quote:
Originally Posted by
FreedomFighter7
To the OP: all a matter of opinion.
So is "Daikatana is a good game".
Re: Weapon design and you: how to avoid sci-fi samery
Quote:
Originally Posted by
rossmum
So is "Daikatana is a good game".
So is "Halo CE is a good game, Zelda OoT is a good game, Half Life 2 is a good game."
Re: Weapon design and you: how to avoid sci-fi samery
In matters of opinion, please consider "Spiders are adorable. A few of them are, anyways."
Are your legs tingly yet?
Re: Weapon design and you: how to avoid sci-fi samery
Quote:
Originally Posted by
Bobblehob
So is "Halo CE is a good game, Zelda OoT is a good game, Half Life 2 is a good game."
You do know what Daikatana is, right?
Re: Weapon design and you: how to avoid sci-fi samery
Re: Weapon design and you: how to avoid sci-fi samery
Quote:
Originally Posted by
Warsaw
You do know what Daikatana is, right?
That was my point, as much as people say its a bad game(in this case definitely), if someone enjoys it, in their opinion its a good game, its just as subjective as calling Halo CE a good game. The same goes for the subject of this entire thread. Especially when there is no accepted standard of what is good and bad when it comes to aesthetics in sci-fi.
Re: Weapon design and you: how to avoid sci-fi samery
Well there is, in a way.
It's SCIENCE Fiction because of the basis in SCIENCE. Not because some half-incompetent artist extrudes fucking everything.
But each to their own, I mean, I like some of the REACH guns but I hate others.
Re: Weapon design and you: how to avoid sci-fi samery
I have heard good things about Daikatana
apparently I have been lied to.
Re: Weapon design and you: how to avoid sci-fi samery
Quote:
Originally Posted by
Bobblehob
That was my point, as much as people say its a bad game(in this case definitely), if someone enjoys it, in their opinion its a good game, its just as subjective as calling Halo CE a good game. The same goes for the subject of this entire thread. Especially when there is no accepted standard of what is good and bad when it comes to aesthetics in sci-fi.
Some people also believe genocide is cool and that there is nothing wrong with pedophilia. I consider there to be such things as 'correct' and 'incorrect' opinions. :allears: