Also, everyone mentions gravity lifts. I fail to see how that would work. Putting in gravity lifts would restrict movement, and make certain ways one-way only.
Keep in mind what the map designer had in mind; though it sounds strange, Bungie did state why it is the way it is. They named it "putput.map" after a putt-putt minigolf course, since with each hole, there's some sort of obstacle to overcome before you can sink the ball into the hole. If you look, you can notice that at each room, there is some sort of obstacle to hinder movement or cause some confusion. And, instead of putting a ball into a hole, your main goal is to survive.
And people have put the map's geometry together before; it is a perfect fit along all axes. The teleporters are there instead to add a bit of mystery; namely the question of "will I die if I walk through this?" For this reason, not a lot of people like the map.
Playing Chiron and expecting not to die is like going to some B-movie and expecting a gripping storyline and cinematics.