Okay.
So I finally found enough the time between overtime at my job to learn some Blender.
I've had it for a few days, and am aiming for custom models for Quake 1, since the Wii controls are fucking amazing.
Keep in mind this is the first model I've ever worked on to "completion," and my first attempt at anything in Blender, so don't expect anything HD.
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There's a few vertex errors here and there, I know. I'm not entirely sure how to fix them at this point, I'm not completely familiar with all of the tools yet. First model after all...
So does m00kz have potential to do some crazy shit in Quake, guyz? Crit encouraged
Any tips on fixing vertex errors would be appreciated.

