Make sure you read over the Quick-Crit rules posted in the 2008-2009 thread.
Post your current works in progress that may not warrant their own thread but you want crit on anyway.
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Make sure you read over the Quick-Crit rules posted in the 2008-2009 thread.
Post your current works in progress that may not warrant their own thread but you want crit on anyway.
Your doing the hand grip wrong, it shouldn't be like that, really weird and the ODST could take off his helmet. And yeah your mats need some work.
hmmm....How would you do the hand grip. Also I forgot about the helm part. /facepalm.
So I looked back at the Quick Crit thread of 2010, and I noticed that on the first page I actually attempted to start concept art.
Last night I decided that I will yet again try to make a scene. I'm currently using a technique that a guy once had on YouTube. Basically you're supposed to block out the scene with the color scheme you wish, then go back and keep adding detail until you feel as though its realistic enough or it had the outcome you want.
So far I have been doing the bottom part of the scene. I want to make it have a scifi theme to it in the upper part of the concept.
1 hour and something of work:
http://i303.photobucket.com/albums/n...titled-1-5.png
I hope its not that bad, but crit would be appreciated.
Flesh it out a bit more. you're at that stage where I can't really crit anything yet... As I dont know what you're aiming for entirely.
http://www.youtube.com/watch?v=vUgQgPfdwdM
timelapse of a little project i made over the course of a few days (~2 hour sessions) mostly to show a friend how to go about 'realistic' texturing (since all he knew was TF2 stuff EH SELENTIC?).
figured i might as well crop all the captured footage into a timelapse for people to watch.
http://img21.imageshack.us/img21/957/goodheadi.jpg
first go at human faces. going to try and do more ethnicities, and dreading an asian face due to their epicanthic fold. that complicates my mesh.