-
[Map] Valkryie Beta
Beta Bugs and Problems!:
Middle Floor Window
Gun Zoom
Some sound errors
Some shader/UV errors
Some lighting problems
http://i6.tinypic.com/5yummap.jpg
http://i13.tinypic.com/53ae4aw.jpg
http://i13.tinypic.com/4xpzm9i.jpg
http://i16.tinypic.com/4v3lfsx.jpg
It's on FileFront for now, with 7z compression to bring it down to 14 mb. (WinRar can open).
I know for a fact this will probably not be played much, at all infact, but, if anyone does, could you list any other things I should fix, or add on?
So far, it's a ladder change that will come, and rubble around the cave holes.
http://files.filefront.com/Valkryie_.../fileinfo.html
Oh, and people with Intel cards will see the glow differently. Lens Flares are not handled the same on them.
-
Re: [Map] Valkryie Beta
-
Re: [Map] Valkryie Beta
It looks really good. :3
Is their a history to the map, such as it being a UNSC base or somthing?
-
Re: [Map] Valkryie Beta
Nah, I could make one, it would suit it nicely, but I guess it's up to the players to create one with their own imagination! Just as I had made this.
-
Re: [Map] Valkryie Beta
-
Re: [Map] Valkryie Beta
90, generally/overall much better. Improved sight, improved ability to spot people, greater depth.
-
Re: [Map] Valkryie Beta
^he gets it. I have my FoV set to the Xbox Horizontal Split Screen type whenever I play Halo at all.
-
Re: [Map] Valkryie Beta
nice but it needs a custom weaponset (i always hated the classic)
-
Re: [Map] Valkryie Beta
^ agreed. But not a H2 weapon. Something a little more original will be nice.
-
Re: [Map] Valkryie Beta
Broken reflection on the top floor, mister Sharma.