Re: *W.I.P* SPAS (shotgun)
You could fix that smoothing error in the back. :(
Re: *W.I.P* SPAS (shotgun)
Yea, i am fixing those smoothing errors.
Re: *W.I.P* SPAS (shotgun)
Re: *W.I.P* SPAS (shotgun)
pretty <3. Fix the smoothing errors and I think it will be awesome. Liek, sex awesome.
Re: *W.I.P* SPAS (shotgun)
Re: *W.I.P* SPAS (shotgun)
we already have a topic for this stuff, and its also already posted in that topic D:
Re: *W.I.P* SPAS (shotgun)
Quote:
Originally Posted by
Wave of Lag
we already have a topic for this stuff, and its also already posted in that topic D:
GE OVER LIFE BITC*... nah jk. yea but not everyone looks in there.. lol
Re: *W.I.P* SPAS (shotgun)
In Maya when people want to put something awkwardly shaped on something else awkwardly shaped... we set them to rigid bodies, apply a gravity vector, and let physics run its course. Perfect stacking o.o
Re: *W.I.P* SPAS (shotgun)
It's way to high poly for halo, or halo 2. But I made aa flashlight attachment near the barrel.