Re: [ALPHA] Rocks And Shoals
See the UT3 version, it's basically the same thing. IE: The mine shaft levels on the old-school Super Nintendo Donkey Kong games.
Re: [ALPHA] Rocks And Shoals
umm... ok that was a remarkably unhelpful post.
Re: [ALPHA] Rocks And Shoals
lol, the UT3 version looks intruguing because it has better lighting than what i can expect from the Halo Engine...i only wish i had UT3 to enjoy this map, GJ
Re: [ALPHA] Rocks And Shoals
*sigh* Now I wish I hadn't mentioned the ut3 version.
Ok I should mention that the halo version will not feature the same theme. It will be 100% forerunner. Right now it's just basic flat walls with no details at all because I want to make sure the layout is finalized before i do any of that.
The reason I made this post if because I need your help to test the layout and item/spawn placment before I move on any further.
Both version need to be tested with real players. And I really need yall's help on this.
Re: [ALPHA] Rocks And Shoals
Re: [ALPHA] Rocks And Shoals
Re: [ALPHA] Rocks And Shoals
not what i was expecting from seeing the UT3 version
Re: [ALPHA] Rocks And Shoals
the layout is the same but the theme will be completely different.
Re: [ALPHA] Rocks And Shoals
I can't see any resemblance at all.