I've decided to start a artwork thread since I'm gonna be churning out models I can use in a portfolio.
Shadow Armor Megaman from Megaman X6
idk how long this took me but it's fully rigged and unwrapped
3288 polies.
Static Cloud Grenade from my own head:lol:
Go here for a description, there's too much to explain.
Mithrodin from the designs of Kit Rae
This is a sword that just caught my eye as soon as I saw it and I just had to model it.
1817 polies
Wing Gundam from Gundam Wing
This is a model I've made several times but this time i'm alot better than I was before my last attempt. I'm going to unwrap, rig, and normal map it and try to make a diffuse and specular for it. The OLDEST one is here . I'm embarrassed to even put it up XD
polies atm: 2570
139094 polies on the grenade. i was gonna bake the details into a normal map but i never got around to finishing them. the buttons and switches also need to be scaled up and spread across the surface of the grenade more evenly cause they're quite insanely small.
August 23rd, 2008, 06:42 PM
Bastinka
Re: [Gallery] Moses's Artwork
I like the grenade canister thing, looks very nice.
August 23rd, 2008, 06:58 PM
nick3d
Re: [Gallery] Moses's Artwork
i like that smoke grenade thing i read the description, sounds awesome
August 27th, 2008, 09:14 AM
Moses
Re: [Gallery] Moses's Artwork
Well the render finished overnight XD.
That's all i'm doing for one day, the torso and wings.
3946 Polies
August 27th, 2008, 10:35 PM
Kalub
Re: [Gallery] Moses's Artwork
DO NOT LET TEEK in this thread.
Thank you. :)
August 29th, 2008, 01:51 PM
Moses
Re: [Gallery] Moses's Artwork
Sorry it's taken so long for an update. I've been trying to find a way to make everything so it wont clip when it all moves. such as when the hand goes into the wrist. it's quite hard cause i'm also trying to lower the polycount of the whole thing (gundam, buster rifle, beam saber, and shield) to 8000 or less when it's done.
Polies:
Gundam - 6748
Saber - 252
August 30th, 2008, 08:46 PM
ICEE
Re: [Gallery] Moses's Artwork
Your mesh is so tidy and orderly, I can't wait to see it finished. also, I love that you model even the inside mechanics and such. + rep if it will let me
August 31st, 2008, 12:55 AM
Donut
Re: [Gallery] Moses's Artwork
im curious as to what to triangle count is on those models, since poly count can be misleading.
August 31st, 2008, 07:26 PM
Moses
Re: [Gallery] Moses's Artwork
When i say poly i ALWAYS mean triangle
August 31st, 2008, 08:06 PM
Kalub
Re: [Gallery] Moses's Artwork
>_>
August 31st, 2008, 08:15 PM
JunkfoodMan
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by Moses
When i say poly i ALWAYS mean triangle
Haha I always do that =D
September 1st, 2008, 10:03 PM
Moses
Re: [Gallery] Moses's Artwork
I'm taking a little break from the gundam to work on some fp halo 3 masterchief arms for sigma mapping team. ironclad said they needed someone to do it so i decided to help out. so far this has taken 2 days and most of it was done in one. i just need to make the hands now.
Tris: 1800
each arm: 900
September 1st, 2008, 10:05 PM
ICEE
Re: [Gallery] Moses's Artwork
beautiful arms moses
September 1st, 2008, 10:52 PM
Anton
Re: [Gallery] Moses's Artwork
Looks Great:)
September 2nd, 2008, 09:00 AM
Malloy
Re: [Gallery] Moses's Artwork
those arms pwn. better than some Halo 3 fp arms ive been asked to Unwrap :\
September 2nd, 2008, 07:33 PM
k4is3rxkh40s
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by Moses
It may just be the angle its shot at but it seems like the chest area needs to be brought out more, there's something not quite right about it yet I can't put my finger on it :\
September 2nd, 2008, 07:37 PM
Moses
Re: [Gallery] Moses's Artwork
well I've been asked to make a custom hand plate for the armor. we've decided on calling it the vanguard type (all Halo 3 armor permutations have names :-P )
1445 triangles per arm
2890 triangles total
also k4is3rxkh40s, I've fixed it a little while ago. it was that the chest was a bit little too wide and needed to be pulled out a bit.
September 2nd, 2008, 07:46 PM
ICEE
Re: [Gallery] Moses's Artwork
Custom hand plates ftw
September 2nd, 2008, 07:48 PM
Malloy
Re: [Gallery] Moses's Artwork
they look a tad 'small', the origional handplate was rather chunky and made the Chief look butch, these however dont have that butch feeling
September 2nd, 2008, 07:50 PM
Moses
Re: [Gallery] Moses's Artwork
well i cant make em much bigger without it interfering with animations. and if i make the hand bigger it'll probably clip the armor when it bends using the stock halo animations. so I'm going on the safe side. I'm not going through all halo 1's animations to make sure it doesn't clip either XD.
Edit: the hands plates aren't "Bigger", just thicker. i mean, they do go over the forearm but that again would interfere with animations.
September 2nd, 2008, 07:51 PM
Malloy
Re: [Gallery] Moses's Artwork
:( ok,
after you've tested them and everything make em butch.
September 2nd, 2008, 07:55 PM
Moses
Re: [Gallery] Moses's Artwork
lol, ok
September 3rd, 2008, 03:55 PM
DaneO'Roo
Re: [Gallery] Moses's Artwork
hand plates don't match the rest of the armour.
September 3rd, 2008, 04:36 PM
ICEE
Re: [Gallery] Moses's Artwork
Its meant to be like an armor variant in h3.
September 3rd, 2008, 04:42 PM
Invader Veex
Re: [Gallery] Moses's Artwork
Soo...what purpose does the custom hand plate have? Thiin metal, a right of thick and thin again makes no sense to me. And I agree with Dano. Doesn't even fit in with the arms :shake:
Other than those and, the arms and every thing is <3
September 3rd, 2008, 04:49 PM
Malloy
Re: [Gallery] Moses's Artwork
hand plates didnt change in the origional armour perms.
make an interesting Spartan helmet, chest and shoulderpad kit would be more fitting
September 3rd, 2008, 05:34 PM
ICEE
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by Invader Veex
Soo...what purpose does the custom hand plate have? Thiin metal, a right of thick and thin again makes no sense to me. And I agree with Dano. Doesn't even fit in with the arms :shake:
Other than those and, the arms and every thing is <3
Just so it is different. Hand plates in general have no real purpose, its just to set it apart from the original arms.
September 3rd, 2008, 07:05 PM
Moses
Re: [Gallery] Moses's Artwork
look, it's not my design. donut came up with the general look of it and i changed it a little. this is what he thought up.
if you wanna talk to someone about then talk to donut. i'm just making it how they want it. if he wants me to change it to look like halo 3 handplates then i'll do it but it's up to him
September 3rd, 2008, 07:18 PM
Donut
Re: [Gallery] Moses's Artwork
yeah thats my design. i wasnt going for anything with an actual function. i was just going for looks.
September 4th, 2008, 02:52 AM
DaneO'Roo
Re: [Gallery] Moses's Artwork
what is it?
September 4th, 2008, 01:49 PM
Moses
Re: [Gallery] Moses's Artwork
It's donuts original handplate design. he put it together really quickly i presume from splines and i changed it into what it looks like on the arms.
September 4th, 2008, 02:10 PM
Malloy
Re: [Gallery] Moses's Artwork
why dont you take the top details of teh new hand plate and put it on the base of the origional... :\ (where those 3 circular intusions are)
that would be more fitting i beleive if scaled correctly - this is onyl from what my head imagines it to be but do try with it please.
September 4th, 2008, 10:06 PM
TeeKup
Re: [Gallery] Moses's Artwork
GUNDAM DO WANT.
September 4th, 2008, 10:48 PM
ExAm
Re: [Gallery] Moses's Artwork
Oh shit, who let teek in here!? The sheer fanboyism he eminates is sure to destroy this thread! :v:
September 5th, 2008, 02:48 AM
Moses
Re: [Gallery] Moses's Artwork
Changed handplates, unwrapped and rigged today.
also, can you say Zelda?
Came up with this hand sign a long time ago but never had the idea to use it like this.
Final triangle count: 3350
September 5th, 2008, 03:30 AM
Malloy
Re: [Gallery] Moses's Artwork
yay i quite like it now :D.
blatently my idea that helped it :thumbs up:
September 5th, 2008, 03:33 AM
Moses
Re: [Gallery] Moses's Artwork
ya, i totally agree that giving it the halo 3 base was a good idea. just had to convince donut >_>. btw, i made a short reload render.
no, it's stock. but ironclad's coming up some custom ones. my job is done. the arms are completely finished save for the textures. geo's doing those. i'll resume making the gundam unless someone else needs me to make something.
September 5th, 2008, 03:42 AM
Malloy
Re: [Gallery] Moses's Artwork
sweet,
might want to leave the refresh button alone for a while now, it needs to cool down. :P
update pics when skinned.
September 5th, 2008, 10:24 AM
TeeKup
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by ExAm
Oh shit, who let teek in here!? The sheer fanboyism he eminates is sure to destroy this thread! :v:
I WILL DESTROY YOU.
September 5th, 2008, 02:20 PM
PlasbianX
Re: [Gallery] Moses's Artwork
Looking nice
September 5th, 2008, 02:36 PM
Malloy
Re: [Gallery] Moses's Artwork
lol, looking at that handplate again i can imagine a beer bottle weapona dn reload animation is the spartan takin the cap off with it.
so whats this then, the abnormal armour perm, hand plates, backpack jet booster filteration thingies + shoe perm?
September 5th, 2008, 08:09 PM
ICEE
Re: [Gallery] Moses's Artwork
We're possibly going to go into a custom biped, that will essentially be an alteration on the mk 6. We just need to come up with a good concept. That is, if moses does decide to be a full member <3
September 7th, 2008, 09:07 PM
Moses
Re: [Gallery] Moses's Artwork
ok, i worked on the gundam a little bit today and then watched the second bleach movie, Diamond Dust Rebellion from dattebayo.com :-D anyway, it's late so i'm not gonna start on the gun tonight. and since i model from bottom to top , the head is last every time.
i decided to put it into bird mode without the gun or head. the shield has been scaled to 115% since this render.
September 7th, 2008, 09:11 PM
TeeKup
Re: [Gallery] Moses's Artwork
The rear of the shield has too much of a curve downward. I don't believe it curves that much.
September 7th, 2008, 09:12 PM
Bastinka
Re: [Gallery] Moses's Artwork
Pretty good model, how many tris?
September 7th, 2008, 09:16 PM
Moses
Re: [Gallery] Moses's Artwork
we're quite quick to post arent we teek? but the shield has multiple different looks. i combined em into what i felt was most accurate and looks best.
Oh the inconsistencies of traditionally drawn anime. It's actually hard to believe Gundam SEED, SEED Destiny and 00 are actually rendered with filters. The shield will do then. I'm anxious to see the buster rifle though. :-3
September 8th, 2008, 05:41 AM
Malloy
Re: [Gallery] Moses's Artwork
lol awsome model, but why would you get obsessed about a cartoon robot/transformer thing(aimed at teekup)
September 8th, 2008, 11:01 AM
Moses
Re: [Gallery] Moses's Artwork
Because he's a hardcore gundam addict. i love gundam wing but i really dont like seed or seed destiny. i feel they tried to take gundam wing's storyline and change it a bit and call it something new.
September 8th, 2008, 12:49 PM
Malloy
Re: [Gallery] Moses's Artwork
anime seems juvenile to me, probs because i was forced to watch pokemon at my child minder's when i was a wee laddy.
but yeh, what else is on the agenda Moses? any other un gundam wing related wip's?
September 8th, 2008, 01:14 PM
TeeKup
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by Moses
Because he's a hardcore gundam addict. i love gundam wing but i really dont like seed or seed destiny. i feel they tried to take gundam wing's storyline and change it a bit and call it something new.
Actually in SEED Futuka tried to re-tell the UC storyline but in a more futuristic way. SEED Destiny was the same only it tried to represent Zeta Gundam.
September 8th, 2008, 02:18 PM
Moses
Re: [Gallery] Moses's Artwork
ya, gundam wing was set in UC. i never watched seed destiny cause imo it seems like a continuation of seed and i didnt think it'd be any different.
as for malloy, i've probably got something else to make if sigma has anything to say about it. they want me to join and i guess i'm gonna.
September 9th, 2008, 12:54 PM
TeeKup
Re: [Gallery] Moses's Artwork
Actually Gundam Wing was an AU (Alternate Universe) like G Gundam.
September 9th, 2008, 04:15 PM
Moses
Re: [Gallery] Moses's Artwork
hmm. that's a little different than i heard. but anyway, here's ur buster rifle and a bit extra :-D
Total: 8090 (need to do some poly cutting to get it all below 8000)
September 9th, 2008, 04:58 PM
ICEE
Re: [Gallery] Moses's Artwork
hurry up and model the head moses D:
gun looks awesome btw
September 9th, 2008, 06:57 PM
Roostervier
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by ironclad
hurry up and model the head moses D:
This.
Also, nice job so far, great modeling. : D
September 9th, 2008, 10:53 PM
TeeKup
Re: [Gallery] Moses's Artwork
The buster rifle is far too large in comparison to the Gundam. The Buster Rifle is a large weapon, but it would never stretch below the Wing Gundam's feet were it pointed straight down. You need to size it down a little.
September 9th, 2008, 11:00 PM
Pooky
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by TeeKup
it would never stretch below the Wing Gundam's feet were it pointed straight down. You need to size it down a little.
How can you expect me not to make a terrible that's what she said joke when you leave yourself so wide open :| (pun totally intended)
September 9th, 2008, 11:03 PM
Moses
Re: [Gallery] Moses's Artwork
Ya, didnt really notice till the render was done. i finished the rifle and was setting it up while on the phone with an Art Institutes representative and she wanted to see the finished render. clay renders take a while so i was rushing. also, it does stretch just about to the bottom of his feet.
September 9th, 2008, 11:04 PM
Chainsy
Re: [Gallery] Moses's Artwork
I know how you feel man, I have to rush alot of things that should take longer
:3
September 9th, 2008, 11:06 PM
TeeKup
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by Pooky
How can you expect me not to make a terrible that's what she said joke when you leave yourself so wide open :| (pun totally intended)
Congratulations Andrew, you just killed my mood for the thread.
i fixed it to look more like this and i shortened the shield a bit so it doesn't interfere with the shortened Rifle in bird mode
also, let's be adults about this children :-P
btw, i might just turn this into a halo biped when i finish it and make a cockpit first person.
September 9th, 2008, 11:51 PM
ExAm
Re: [Gallery] Moses's Artwork
first person cockpits are a bitch to make, iirc. I haven't made one myself, but I don't think they generally work out.
September 9th, 2008, 11:57 PM
Moses
Re: [Gallery] Moses's Artwork
Shouldn't be too hard. the modelling will be pretty easy and animating will be simple. moving will have the cockpit move up and down a lil and the hands will move the controls. firing and stuff will have the person in the cockpit pressing buttons and stuff. the camera screens will be faces with transparent scanlines that make it look like what you're seeing is a moniter projecting what's outside the gundam.
September 10th, 2008, 12:25 AM
ExAm
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by Moses
Shouldn't be too hard. the modelling will be pretty easy and animating will be simple. moving will have the cockpit move up and down a lil and the hands will move the controls. firing and stuff will have the person in the cockpit pressing buttons and stuff. the camera screens will be faces with transparent scanlines that make it look like what you're seeing is a moniter projecting what's outside the gundam.
Ohhhh, you didn't mean a vehicle, I get it. That should be awesome.
September 10th, 2008, 05:35 PM
Moses
Re: [Gallery] Moses's Artwork
I haven't been feeling too well these past few days. think it's from these damn seasonal allergies. until this damn headache and sore throat go away I probably wont be working on my models. also, for the gundam, if i do make it a biped I think ironclad would be good for animating the fp. it'll be a little different than what you're used to but there will be a pilots arms on the joysticks so it shouldn't be much different.
September 11th, 2008, 11:21 PM
Moses
Re: [Gallery] Moses's Artwork
well here's what teek's been orgasming over secretly,
and here's a comparison of the new and old. old is about 2 years old and i shudder at the sight of the wireframe. and for those of you who are ranting idiots as ironclad puts it, the new one is the left one. and as i would like to point out to the super idiots, left is that way <-----
old is 8674 polies
September 11th, 2008, 11:26 PM
ICEE
Re: [Gallery] Moses's Artwork
WHY THE ONE ON RIGHT SUX SO BAD?1
Your polygons are so tidy. Well done
September 12th, 2008, 12:23 AM
Apoc4lypse
Re: [Gallery] Moses's Artwork
:XD: me so horny, me love gundam long tyme
Like I said over aim to you.. *looks at time* 30 seconds ago...
gr8 job, I agree, very clean modeling.
September 12th, 2008, 09:46 AM
TeeKup
Re: [Gallery] Moses's Artwork
O:
Now create a launching animation. >:3
September 12th, 2008, 12:09 PM
Moses
Re: [Gallery] Moses's Artwork
first thing's first teek. needs moar uv's and moar rigz.
September 12th, 2008, 02:20 PM
Apoc4lypse
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by Moses
first thing's first teek. needs moar uv's and moar rigz.
and moar texture :p
September 12th, 2008, 04:00 PM
Chainsy
Re: [Gallery] Moses's Artwork
Which will be my job. :3
September 12th, 2008, 04:48 PM
ICEE
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by sKc_Chains
Which will be my job. :3
you finish the arms first mister. :mad:
September 12th, 2008, 06:54 PM
Chainsy
Re: [Gallery] Moses's Artwork
Basically done with them, geo has the metal covered, I'm just doing under armor, need to do elbow and I am done.
September 21st, 2008, 04:44 AM
Moses
Re: [Gallery] Moses's Artwork
ok boys, here's what's been going on. I've been sick in bed for the past nearly 2 weeks and every now and then i got up and worked on the uvw's for wing, buster rifle, saber, and shield (which I made a totally new version based off the one they use in A.C.E. for reasons involving how it moves on the arm). I completed them right after i started feeling better and today i started on and finished the rig. if anyone could point me to a good tutorial on making inverse kinetic rigs in 3DS Max 8 then you'll be speeding up the animating process alot and i will be quite grateful :-) . and now, I leave you with a present.
I could only use 32 bones to rig the whole thing because that's all halo supports so alot of things I had to find a way around. good news though is there is not clipping at all or deformities and that makes me very happy :-D
finally, I might make another gundam if this one turns out nicely when it's done. these are the candidates: Shenlong, Sandrock, Wing (already making it :-P), Deathscythe, and Heavyarms respectively
Gundam looks great moses. I love that theres so much detail to it
September 21st, 2008, 08:00 PM
TeeKup
Re: [Gallery] Moses's Artwork
PLEASE FOR THE LOVE OF ALL THAT IS HOLY MAKE ZERO CUSTOM. :phonegonk:
September 29th, 2008, 10:01 PM
Moses
Re: [Gallery] Moses's Artwork
ok, I've been preoccupied with other things lately but I've also been working on the gundams IK rig and the texture. the IK rig is almost done but I stopped before i finished the right arm to work on the texture. I'm about half done with the texture and i've been getting bugged to post a render so here ya go (the specular used in the render is the diffuse map so it's not completely accurate.)
September 29th, 2008, 10:02 PM
Anton
Re: [Gallery] Moses's Artwork
Looking great man :D
September 29th, 2008, 10:13 PM
TeeKup
Re: [Gallery] Moses's Artwork
TeeKup want Gundam.
September 29th, 2008, 10:55 PM
Hazard1337
Re: [Gallery] Moses's Artwork
Sexy Gundam is looking sexy. =)
September 29th, 2008, 10:59 PM
SnafuPossum
Re: [Gallery] Moses's Artwork
Hi everyone. Moses, your gundam is amazing cant wait for the finished product. I still remember way back when, when you were working with the old model(s).
September 29th, 2008, 11:23 PM
Kalub
Re: [Gallery] Moses's Artwork
SnafuPossum.....
WHAT IS THIS MADNESS?!~
September 29th, 2008, 11:25 PM
ExAm
Re: [Gallery] Moses's Artwork
Quote:
Originally Posted by SnafuPossum
Hi everyone. Moses, your gundam is amazing cant wait for the finished product. I still remember way back when, when you were working with the old model(s).
ftfy
September 29th, 2008, 11:29 PM
Moses
Re: [Gallery] Moses's Artwork
omg, wtf is that? >.< I dont remember making that and i know my spelling isnt that bad >_> lol. but those are my extremely old renders. and tbh honest ther were my firstmodels ever. man i've come a long way
September 29th, 2008, 11:45 PM
SnafuPossum
Re: [Gallery] Moses's Artwork
that was me being bored late one night, as you can see by the spelling lol. i made that back in the biocroc days
March 30th, 2009, 09:27 PM
Moses
Re: [Gallery] Moses's Artwork
Honestly idk y i Haven't finished the last liek 4% of the texture yet. I'm very easily distracted with other things. llama juice is quite aware of my tendency to go from one thing to another and forget about the other stuff lol. Anyway, this is a big improvment from what it used to look like, buuuuuttt I still havent gotten around to touching it in the last 4 or 5 months >_<. Hopefully this will motivate me to finish it.
March 30th, 2009, 09:37 PM
Joshflighter
Re: [Gallery] Moses's Artwork
Wow, thats amazing.
March 31st, 2009, 05:03 AM
ExAm
Re: [Gallery] Moses's Artwork
WHERE'S TEEK. GET HIM IN HERE NOW SO THAT HE MAY CREAM HIS PANTS IN AWE.