If you're like me you love the original Doom, and that's why just to give myself a break from the nightmare that is SP design, I'm making a multiplayer version of the first level of Doom 95: "Hangar".
At this point I have a very basic alpha BSP with some significant modifications necessary for ctf balancing, along with some nifty forerunner style towers. The whole map will be forerunner themed, set deep in the mountains of a halo, atop tall cliff.
http://www.spacebrick.net/pictures/gallery/hangar2.jpg
Anyway, It's about lockout sized (although I'd never dare compare it to the glory of Lockout ;)
I'm really intrigued by the layout, and would love to test it some before I start spending hours prettifying it. Anybody interested in some 4 on 4 ctf? (just keep in mind it's currently at 1000 polys- it's an alpha).


