I wanted to know if there was a way to keep sprays as high resolution, but leave the textures low res.
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I wanted to know if there was a way to keep sprays as high resolution, but leave the textures low res.
When you create the VTF, make sure that it's set to have no mipmaps/lods.
...bwha?
Please rephrase that.
I am retarded, you see.
theres probably some console command for it
:google:
I have :/ I cant find it if there is.
Its hard to search for when I cant figure out the right terminology.
Just set everything to very high no matter what. :v:
To do what Polar said:
Get VTFEdit, open your spray image up with that, disable mip-mapping/LOD and then save it as a vtf. Drag it to a folder that's easy to access from Source and voila.
Google in for other ways to optimize it. IIRC, there's something you can about like, tweaking the size of it or something that makes it smaller. Just google around. /specificness.
Surely its 256x256.
cl_mipmap 0?
I think only some of you understand.
Yeh my comp sucks and I am getting a fresh pretty one eventually.
But I am not talking about making a spray or anything, I would like all sprays to show up as high res, while all other textures remain low res.
I doubt that's possible though.
there IS a nomipmap and nolod command, but i can't remember what they are. steam faq ftw perhaps?
You can't, simple as that.
If you disable mipmaps, then all textures will be high res.
All you can do is bitch to the people who have unoptimized sprays, who will promply laugh and tell you to get a new PC.
heh
I need a new pc anyways.
It's a known fact you get the best quality using a 256x256 image
give up.