For those of you who don't know, the Polycount Contest is around, and there are some pretty great things being made. The latest Emporium is empty because of this contest. Post things you are excited about.
A pretty complete list (if not completely complete) is located here.
Love the winged scout pistol:
[thumb]http://img338.imageshack.us/img338/1220/ingameq.jpg[/thumb]
Aborigine theme for Sniper:
[thumb]http://img189.imageshack.us/img189/8021/toothache08.jpg[/thumb]
And thats all I read so far. Many other greats in there too. If that doesn't entice you enough to go look if you haven't already, you probably never heard of tf2.
Really need a self medicated Medic theme.
June 9th, 2010, 03:32 PM
Needles
Re: Polycount Contest Discussion
I saw this on the tf2 site, I really hope the scout gets some new weapons. All the other classes have something that is somewhat decent but the only thing the scout has is the very situationally useful bonk drink.
June 9th, 2010, 08:05 PM
Syuusuke
Re: Polycount Contest Discussion
What else can a scout use?
June 11th, 2010, 10:52 PM
Phopojijo
Re: Polycount Contest Discussion
Quote:
Originally Posted by Needles
I saw this on the tf2 site, I really hope the scout gets some new weapons. All the other classes have something that is somewhat decent but the only thing the scout has is the very situationally useful bonk drink.
Well, post nerfs at least.
June 11th, 2010, 11:13 PM
Inferno
Re: Polycount Contest Discussion
Sandman is pretty useful. It's the best "anti-heavy" weapon you can ask for.
June 12th, 2010, 03:08 PM
Heathen
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
Sandman is pretty useful. It's the best "anti-heavy" weapon you can ask for.
look at this bad player. Strafe, jump, and pistol is the best way to kill a heavy.
June 15th, 2010, 01:59 PM
Inferno
Re: Polycount Contest Discussion
Any competent heavy will own a scout at mid and short range. The only way you can get them at point blank is either Sand Man + 3 scatter gun shots or 3 scatter gun shots from directly behind while jumping around them in a a circle.
June 17th, 2010, 12:06 AM
Heathen
Re: Polycount Contest Discussion
plack plack plack plack plack plack plack plack plack plack plack plack
reload
plack plack plack plack plack plack plack plack plack plack plack plack
reload
plack plack plack plack plack plack plack plack plack plack plack plack
bat bat bat bat bat bat bat bat bat bat bat bat
pretty much that
June 17th, 2010, 12:20 AM
Inferno
Re: Polycount Contest Discussion
If a heavy doesn't kill you within 1.5 seconds of seeing you at mid-pistol range there is something wrong.
June 17th, 2010, 12:40 AM
CN3089
Re: Polycount Contest Discussion
Quote:
Originally Posted by Heathen
look at this bad player. Strafe, jump, and pistol is the best way to kill a heavy.
Bad heavies, maybe
After the hilariously ill thought out heavy 'fix' the sandman is one of the most reliable ways to fuck one over, and then only if they're isolated from other heavies
June 17th, 2010, 02:17 AM
ICEE
Re: Polycount Contest Discussion
Quote:
Originally Posted by Heathen
look at this bad player. Strafe, jump, and pistol is the best way to kill a heavy.
Have you ever even played this game or do you just post about it
June 17th, 2010, 12:38 PM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by ICEE
Have you ever even played this game or do you just post about it
You must spread some Reputation around before giving it to ICEE again.
June 17th, 2010, 10:47 PM
Syuusuke
Re: Polycount Contest Discussion
Pistol? No no n o no n on o no no no.
June 17th, 2010, 10:49 PM
Bodzilla
Re: Polycount Contest Discussion
um, i dont even know where to start with you.
scout
June 18th, 2010, 02:39 AM
CN3089
Re: Polycount Contest Discussion
Look, grass grows, birds fly, sun shines, and brotha, I shit post
I hope the tank buster and the scout primary from the suburban scout make it in, and the good old days demo pack. Anything to replace the fan, and targe skullcutter.
Tank buster is fucking terrible, how did that win :S
Quote:
Unluckily for them, we're also going to attach gameplay attributes (probably of a game destroying nature) to these items, sullying their perfect work with our clumsy attempts at game design
Why I didn't enter ^^
July 15th, 2010, 05:45 PM
Aerowyn
Re: Polycount Contest Discussion
Quote:
Originally Posted by Sel
Why I didn't enter ^^
I bet you a dollar the pyro items are going to be ridiculously underpowered. Valve's solution for making the pyro less "nooby" is to make the pyro completely suck as a class.
July 15th, 2010, 06:09 PM
Inferno
Re: Polycount Contest Discussion
Why did they pick those scout items >_> there retarded looking. Hell they don't even fit the personality of the scout.
I am saddened by this.
+ Why didn't they pick any new medic items. There were plenty of awesome medic items.
:smith:
edit-
Yeah looking at all the awesome items that where there I am guessing that Gaben was drunk when he picked those.
July 15th, 2010, 06:11 PM
ICEE
Re: Polycount Contest Discussion
I like how that chamfered box won a soldier slot. Interested in the new sniper rifle though.
They better do something cool with the flamethrower after the backburner's horrible dissapointment.
July 15th, 2010, 06:50 PM
Yoko
Re: Polycount Contest Discussion
Scout already has 2 useless drinks, they better not fuck up the milk
Additionally, the Suburban Scout pack looked way more appealing, I would loved to have used the tirebyte scattergun :[
July 15th, 2010, 08:47 PM
CN3089
Re: Polycount Contest Discussion
Quote:
Originally Posted by Aerowyn
I bet you a dollar the pyro items are going to be ridiculously underpowered. Valve's solution for making the pyro less "nooby" is to make the pyro completely suck as a class.
Well, they've been improving the class for a long time now, she's better now than ever before vOv
Quote:
Originally Posted by Yoko
Scout already has 2 useless drinks, they better not fuck up the milk
sorry but the crit-a-cola is really awesome if you are good with the Scattergun
Quote:
Originally Posted by Inferno
+ Why didn't they pick any new medic items. There were plenty of awesome medic items.
Quote:
Originally Posted by GreenMarine
Why do you think the top 5 winners are the only ones we'd release?
Have faith, good sirs. Have faith!
July 15th, 2010, 08:52 PM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by CN3089
sorry but the crit-a-cola is really awesome if you are good with the Scattergun
This.
And the bonk energy drink is the best way to get around sentrys.
July 15th, 2010, 09:34 PM
ICEE
Re: Polycount Contest Discussion
Quote:
Originally Posted by CN3089
sorry but the crit-a-cola is really awesome if you are good with the Scattergun
Even with the pistol it can be really effective.
July 15th, 2010, 09:58 PM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by ICEE
Even with the pistol it can be really effective.
Do you even play the game or do you just post about it?
The crit-a-cola replaces the pistol.
July 15th, 2010, 09:59 PM
sevlag
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
Do you even play the game or do you just post about it?
The crit-a-cola replaces the pistol.
i dont think he does
July 15th, 2010, 10:10 PM
ICEE
Re: Polycount Contest Discussion
C:
July 15th, 2010, 10:20 PM
Yoko
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
And the bonk energy drink is the best way to get around sentrys.
Enjoy everybody and their grandma's dog chasing after you if/when you get past the sentry, you'd be surprised what lengths people will go through to kill one d*ng scout
July 15th, 2010, 10:24 PM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by Yoko
Enjoy everybody and their grandma's dog chasing after you if/when you get past the sentry, you'd be surprised what lengths people will go through to kill one d*ng scout
Hardly, and anyways as soon as I'm passed the sentry I just turn around and scatter gun every little fuck who was ballsy enough to chase me.
July 16th, 2010, 12:11 AM
ODX
Re: Polycount Contest Discussion
No, take the FAN and then once it wears off, rush towards them and just own the shit out of them with it.
Because it's so overpowered and hilarious.
July 16th, 2010, 12:13 AM
Inferno
Re: Polycount Contest Discussion
FAN sucks. I can just 4shot you with the scatter gun.
July 16th, 2010, 01:47 AM
ICEE
Re: Polycount Contest Discussion
Fan is only good for killing one enemy. Scattergun can take out 3 people of any class (aside from giant man) in one clip if you know what your doing
July 16th, 2010, 09:21 AM
Sel
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
+ Why didn't they pick any new medic items. There were plenty of awesome medic items.
I'd really rather the medic didn't get anything. No opportunities for them to butcher the one class I care about.
July 16th, 2010, 02:51 PM
ICEE
Re: Polycount Contest Discussion
they can easily butcher a class without adding things to it. Like how the direct hit butchered everything.
July 16th, 2010, 03:30 PM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by Sel
I'd really rather the medic didn't get anything. No opportunities for them to butcher the one class I care about.
Yeah because when they add things they ruin TF2 forever.
If you want to play with stock items there are plenty of servers that already do that.
July 17th, 2010, 02:08 AM
Heathen
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
Yeah because when they add things they ruin TF2 forever.
If you want to play with stock items there are plenty of servers that already do that.
that aren't populated because whiners just grow up.
July 17th, 2010, 02:11 AM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by Heathen
that aren't populated because whiners just grow up.
It's so funny because it's true.
July 17th, 2010, 03:21 PM
SnaFuBAR
Re: Polycount Contest Discussion
Wow, who's salad did he toss to get the tank buster as a winner?
Jesus christ almighty why is so much of this stuff atrocious?
A chamfered box with a hole, a handle and straps...i... is there something i am missing here???
July 17th, 2010, 03:43 PM
ICEE
Re: Polycount Contest Discussion
I hope that just because they accepted a pack as winner doesnt mean they add ALL the items to the game. I really dont want to see the fish added as a melee weapon.
July 17th, 2010, 04:54 PM
Inferno
Re: Polycount Contest Discussion
I think the all of the scout items look like shit. The milk might be okay but does the scout REALLY need any more drinkable items?
July 18th, 2010, 09:38 AM
CN3089
Re: Polycount Contest Discussion
Quote:
Originally Posted by SnaFuBAR
Wow, who's salad did he toss to get the tank buster as a winner?
Jesus christ almighty why is so much of this stuff atrocious?
A chamfered box with a hole, a handle and straps...i... is there something i am missing here???
I thought it looked fine. Very M202-ish.
Besides, the Buff Banner replacement and the hat are both rad as h*ck
July 18th, 2010, 09:47 AM
Sel
Re: Polycount Contest Discussion
Quote:
Originally Posted by CN3089
I thought it looked fine. Very M202-ish.
Besides, the Buff Banner replacement and the hat are both rad as h*ck
So he copied a boring gun, neato.
Also the hat, is a grenadier cap, which are german troops, last I checked the soldier was american! :S
July 18th, 2010, 12:13 PM
CN3089
Re: Polycount Contest Discussion
all guns must have 30000000 polygons and spinning rims to get into TF2
July 18th, 2010, 01:24 PM
SnaFuBAR
Re: Polycount Contest Discussion
Quote:
Originally Posted by CN3089
I thought it looked fine. Very M202-ish.
m202 flash has much more to it than a box. thanks for playing though!
July 18th, 2010, 02:30 PM
Jelly
Re: Polycount Contest Discussion
team war fortress simulator 2010
July 18th, 2010, 04:42 PM
Inferno
Re: Polycount Contest Discussion
They need to give the soldier a M16a4 replacement. That would make it more realistic.
July 18th, 2010, 08:31 PM
Heathen
Re: Polycount Contest Discussion
Quote:
Originally Posted by CN3089
I thought it looked fine. Very M202-ish.
Besides, the Buff Banner replacement and the hat are both rad as h*ck
Quote:
Originally Posted by CN3089
all guns must have 30000000 polygons and spinning rims to get into TF2
agree
July 19th, 2010, 08:05 AM
CN3089
Re: Polycount Contest Discussion
whatever the tankbuster Looks Cool and that's what matters
well, cya.
July 19th, 2010, 08:33 AM
Bodzilla
Re: Polycount Contest Discussion
i'm sorry CN but i want my cartoon Hat simulator TO BE REALISTIX
July 19th, 2010, 11:56 PM
n00b1n8R
Re: Polycount Contest Discussion
IT'S NOT CARTOON, IT'S STYLIZED!!1
But yeah, the only thing out of all that that seems remotely cool is the fez :cool:
July 20th, 2010, 03:53 AM
UnevenElefant5
Re: Polycount Contest Discussion
Excited for the new Pyro stuff, I hope they don't screw up the new Flamethrower too much. I don't really like the hat that much, but the hammer looks nice. Maybe since it's a car battery it can leak battery acid on them for like a continuous damage effect or something.
July 20th, 2010, 10:25 AM
n00b1n8R
Re: Polycount Contest Discussion
Quote:
Originally Posted by UnevenElefant5
Maybe since it's a car battery it can leak battery acid on them for like a continuous damage effect or something.
God I hope not, I'm still getting used to this stupid bleed penalty :ugh:
July 20th, 2010, 04:45 PM
ICEE
Re: Polycount Contest Discussion
I wonder what the sniper's tranq gun will do. Maybe a sandmanesque stun?
July 20th, 2010, 05:14 PM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by ICEE
I wonder what the sniper's tranq gun will do. Maybe a sandmanesque stun?
*implying that wouldn't break the game and make the sniper OP as fuck*
July 20th, 2010, 06:04 PM
n00b1n8R
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
*implying that wouldn't break the game and make the sniper OP as fuck*
*Implying making the sniper useful is a remotely bad thing*
July 20th, 2010, 06:08 PM
ICEE
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
*implying that wouldn't break the game and make the sniper OP as fuck*
implying nothing, just speculating.
Btw, your bad and such.
Quote:
Originally Posted by n00b1n8R
*Implying making the sniper useful is a remotely bad thing*
Lol?
Quote:
Originally Posted by ICEE
Lol?
*implying that noobinator is dumb*
July 20th, 2010, 06:23 PM
Inferno
Re: Polycount Contest Discussion
Quote:
Originally Posted by n00b1n8R
*Implying making the sniper useful is a remotely bad thing*
*Implying the sniper isn't already a inch away from over powered*
July 21st, 2010, 06:32 AM
n00b1n8R
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
*Implying the sniper isn't already a inch away from over powered*
OP =/= C2T
July 25th, 2010, 04:24 PM
sevlag
Re: Polycount Contest Discussion
Quote:
Originally Posted by Inferno
*implying that wouldn't break the game and make the sniper OP as fuck*
it'd bring back some stuff from TFC
July 25th, 2010, 08:19 PM
English Mobster
Re: Polycount Contest Discussion
I never use the Sniper (I can't aim worth shit, with the exception of the Direct Hit), so anything to make him useful is a good thing.