This is updated Public Beta release of the MainMenu Mod.
The MainMenu Mod (or MMM) allows us to load new custom multiplayer maps
from the Default Map Menu which allows us to load custom vehicles and HUDs,
among other things. The MMM is also referred to as a patch.
The new maps are referred to as Halo 2.5 maps or H2.5. These maps must be
manually downloaded through your web browser and placed in your Default Maps
directory.
1) Extract the contents of the MainMenu Mod archive.
2) Open the application called H2.5 MainMenu Mod Patcher (you may need to
right -click it and select Run as administrator if you have UAC enabled).
3) Click the browse button where it says Patch File, then select the file: Patch.sppf
Click Apply Patch. Done with patching.
4) Download and place one of the H2.5 maps into the same folder as your patched mainmenu.map: C:\Program Files\Microsoft Games\Halo 2\maps (the install location for Halo 2)
Thats it! Now load the new maps from the Default Menu (not the custom one) by
selecting the correctly named Slot.
That's a pretty good release. I just might check it out the next time I feel like installing H2V.
October 10th, 2010, 04:59 AM
TeeKup
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
Well damn, I might check this out once I upgrade my computer.
October 10th, 2010, 09:49 PM
supersniper
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
nice release guys' i've been following it since 3 months ago lol! kant is so slow.
October 11th, 2010, 08:19 AM
Shock120
1 Attachment(s)
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
I tried to add more slots like neodos did for H2X, Attachment 1737
I cloned that many slots, and then adjusted the block count, am I missing something else?
I tried adding 1000, 50 etc, they all bork! the game. D:
If I had Neodos' original patch I could learn from it, but neither he or his patch are available anywhere.
October 11th, 2010, 04:53 PM
Resinball
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
I think TwinReaper knows him. PM him through MM and see if he can help out. TY for trying to get us more slots Shock.
October 24th, 2010, 04:00 AM
EagerYoungSpaceCadet
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
That's really cool.
Too bad that the situation in H2V is similar to HCE now: About 20% of players have custom maps installed because most players can't be arsed to download custom maps, and like 10% of these players actually play on custom maps/want to play on custom maps.
Now IDK how many people want to not only download the maps but the patch too...
I'm not saying that it's not worth it though!
October 24th, 2010, 06:58 AM
Shock120
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
you liek? :iamafag:
that's all I could add...
October 24th, 2010, 09:13 AM
cheezdue
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
This makes H2V worth reinstalling for me.
October 25th, 2010, 11:36 PM
Necr0matic
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
This is tempting me to buy this game, assuming you could have most of the CE maps, that would be pretty sweet. (Timberland, Ice Fields, Tensity and Snow Grove in mind.)
October 26th, 2010, 12:48 PM
EagerYoungSpaceCadet
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
Don't do it Necr0matic!
January 20th, 2011, 04:32 PM
assassinchief107
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
I don't get it, isn't it easier to just create it as a regular map? Other than creating a custom main menu mod, and stuff, or do ordinary custom maps do not support custom sounds?
January 20th, 2011, 08:08 PM
Resinball
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
Quote:
The Main Menu Mod (or MMM) allows us to load new custom multiplayer maps
from the Default Map Menu which allows us to load custom vehicles and HUDs,
among other things. The MMM is also referred to as a patch.
The map will not appear in the regular custom map screen if it features a new vehicle.
New sounds (from HCE source) do not require the patch.
January 23rd, 2011, 07:29 PM
Resinball
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
I've been busy with many other mapping projects and tutorials but much of the work will come full circle and feed back into the MMM project, eventually. This includes new BSPs, weapons, scenery, effects, shaders and textures.
This updated version of Holidays Grave includes the new V1 of the Fire Tank and the Fire Hog and the latest Flamethrower. Oh and the Spook prototype (a Cov jet based on the Spectre model). Mongoose has been fixed so it is easier to board from either side.
February 9th, 2011, 03:24 PM
=sw=warlord
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
You know it would be really usefull if you didn't upload images to sites where you need to be registered in order to view them.
February 9th, 2011, 05:09 PM
Resinball
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
I didn't upload them and was wondering if others could see them. I will have to fix that.
May 26th, 2012, 07:57 PM
Resinball
Re: [PATCH] Main Menu Mod = Halo 2.5 Map Support
Updated original post to latest the version which supports ten slots (modified maps):