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The Official CMT SPv2 Promotion Items Thread (new pics as of 8-25-07)
Leading up to release of SPV2 this month, we will be releasing lots of pictures, and several videos up to the release. Be sure to check this thread regularly for the latest pics and videos
5-7-07
5-8-07
5-9-07
5-18-07
5-21-07
5-31-07
6-4-07
6-9-07
6-15-07
7-22-07 kindof
7-23-07
7-29-07
8-20-07
8-25-07
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Re: The Official CMT SPv2 Promotion Items Thread
Sounds good, looks awesome so far.
Except that tiling in that last pic kinda bothers me :\
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Re: The Official CMT SPv2 Promotion Items Thread
is it possible for you to change the shield particles/effects?
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
m13120
Except that tiling in that last pic kinda bothers me :\
Is it the tiling, or the lack of anti-aliasing? The latter is an unavoidable problem in CE.
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Re: The Official CMT SPv2 Promotion Items Thread
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Re: The Official CMT SPv2 Promotion Items Thread
lawl win...the pelican looks dull btw
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Dole
Is it the tiling, or the lack of anti-aliasing? The latter is an unavoidable problem in CE.
I KNEW Halo was missing something! If only, if only...
But anyway, it's coming along quite nicely. I think the tiles on the bridge are cool, but the Master Chief's armor is a little... green. But oh well, I'm really looking forward to what we'll see and what improvements have been made over SPV1.
EDIT: Oh yeah... what is the PP beam in the second and third pictures doing? It looks like it hit the pillar, kind of zig-zagged its way around it, and then ended off in a straight path.
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Re: The Official CMT SPv2 Promotion Items Thread
no offense, but the bridge doesn't seem halo
it looks more like something out of metroid
the first pic, guilty spark, looks awesome tho
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Re: The Official CMT SPv2 Promotion Items Thread
It is the bridge texture that bothers me
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
demonmaster3k
no offense, but the bridge doesn't seem halo
it looks more like something out of metroid
the first pic, guilty spark, looks awesome tho
Actually the bridge to me look like one of the halo 3 multiplayer maps with the bridge on the multiplayer vidoc
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
demonmaster3k
no offense, but the bridge doesn't seem halo
it looks more like something out of metroid
They're Halo 3 textures replicated from Ephitaph.
The only reason you don't like it is because the difference in detail between the custom textures, and... every other texture on the bridge.
And the fact that in Halo 3 they were uberbumped, which brought out the detail, the dimension, and the color, even.
Quote:
Originally Posted by
Xegrot
EDIT: Oh yeah... what is the PP beam in the second and third pictures doing? It looks like it hit the pillar, kind of zig-zagged its way around it, and then ended off in a straight path.
I thought that too, but it's just a plasma splash decal on the edge of the wall, which gives the illusion of a curving contrail.
Edit: So... I see the block hands were never reworked.
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Re: The Official CMT SPv2 Promotion Items Thread
That first pic is ub3r h0t. Good job. But i would have to say that the bridge texture does look a little overwhelming. I think making the tiling a little less would make it look better but who knows.
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Re: The Official CMT SPv2 Promotion Items Thread
Amazing, amazing work. The re-textured cliff walls give off a WHOLE new feeling to that level. Kind of like a gorge in the rain forest. Sooooo cool. Awesome with the floor textures, although its kind of "alien" to the rest of the scene (no pun intended:p). The shield effect looks kind of wierd though, almost like its in different pieces. Well, anyway. Awesome work. Keep it up.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Xegrot
I KNEW Halo was missing something! If only, if only...
hahaha, Mac version has it :) Anyways, looking good. The shields just need to be reverted to their original state. They look...wrong, right now.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Dole
Edit: So... I see the block hands were never reworked.
Well, if we wanted to redo the hands, using real fingers, we would have to re-animate the whole h1 MC, cinimatic anims too. Or mak ehim have fists, which would look pretty stuipid.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Masterz1337
Well, if we wanted to redo the hands, using real fingers, we would have to re-animate the whole h1 MC, cinimatic anims too. Or mak ehim have fists, which would look pretty stuipid.
No its good..your not going to notice the hands just kicking the crap outta brutes.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Masterz1337
Well, if we wanted to redo the hands, using real fingers, we would have to re-animate the whole h1 MC, cinimatic anims too. Or mak ehim have fists, which would look pretty stuipid.
The SPv1 Biped had hands.
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Re: The Official CMT SPv2 Promotion Items Thread
OmfG look at d rockets chasing the banshee~ and check out the brute thru the glass on the bridge.. it looks badass lol
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Re: The Official CMT SPv2 Promotion Items Thread
That...bridge...is...too...amazing...
And do marines use rocket launchers now? There's two rockets looking to be chasing a Banshee.
And the reason the pelican looks dull, is cos it's pretty much the only thing in there that's untouched from Bungie...CMT content just makes standard H1 content look boring :XD:
And as much as I love the MA4K, PLEASE don't tell me you've replaced the Assault Rifle (don't care which one) as the main weapon MC holds in cutscenes...NEVER replace the AR in ANYTHING...
And dear god I hope you haven't replaced the AR in spawns...
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Re: The Official CMT SPv2 Promotion Items Thread
They didn't. Read the field manual thread.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Explosive American
They didn't. Read the field manual thread.
Thank goodness...
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Re: The Official CMT SPv2 Promotion Items Thread
Loving the bridge, only thing that seems out of place are the barrier and whatnot on it...Out of place detail wise that is not suggestion to remove them 0_o
Quote:
Originally Posted by
TIA Gangsta
...And the reason the pelican looks dull, is cos it's pretty much the only thing in there that's untouched from Bungie...CMT content just makes standard H1 content look boring...
High def pleican skins in future MB CMT? :awesome:
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Re: The Official CMT SPv2 Promotion Items Thread
The bridge texture looks... off. I think that the gap between each "tile" is too thick.
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Re: The Official CMT SPv2 Promotion Items Thread
The chief uses different weapons in differn't cutscenes.
The pelicans are all new, although the shaders are a bit boring. I'll work on them and show the new ones later today.
Quote:
Originally Posted by
Dole
The SPv1 Biped had hands.
And they sucked bit time, the gun would just stick to his palms. We know what we're doing when it comes to bipeds now. The SPI is the 5th biped we've done.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Explosive American
hahaha, Mac version has it :)
Wise guy, eh? <:mad:>
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Re: The Official CMT SPv2 Promotion Items Thread
meh, who cares about macs.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
n00b1n8R
meh, who cares about macs.
Not I!:p
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
n00b1n8R
meh, who cares about macs.
i do, its a good development computer
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Re: The Official CMT SPv2 Promotion Items Thread
Me too, but this is about CMT, not MAC...s
Mmm Ma5k in SP, beautiful.
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Re: The Official CMT SPv2 Promotion Items Thread
it would be cool to see the diffrent brutes, but i do love the elite with the dual plasmas
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Re: The Official CMT SPv2 Promotion Items Thread
In the first picture, what's the little red thing that looks like a cigarette butt?
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Re: The Official CMT SPv2 Promotion Items Thread
FUCK YOU MOUSE I WANT MY UPDATES..
ok, nice, but i still say the tiles are to far apart.
you couldn't make regional damage on the wraith so that you can HS the driver then drive it?
what happens when the gold elite drops his duels? spawns 2 guns?
does that mean that theirs gona be more eneimies duelwielding? will you be using kenny's duel script? (i assume not but that'd be cool if you could duel too).
how hard is this going to be? compared to the default campaign. and how crazy will this be? (i mean, theirs duelwielding gold elites and wraiths charging up the beach ffs..)
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Re: The Official CMT SPv2 Promotion Items Thread
The little red thing looks like my CPU meter, dunno how it got into the screenshot.
The elites are the only dual wielding enemies.
Players can not ual wield.
And it is insanly crazy, like, 40 characters on screen crazy.
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Re: The Official CMT SPv2 Promotion Items Thread
I'm not sure the tiles are too far apart, I just think they need a deep overlaying bump on the grooves to complement the black lines.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Masterz1337
The little red thing looks like my CPU meter, dunno how it got into the screenshot.
The elites are the only dual wielding enemies.
Players can not ual wield.
And it is insanly crazy, like, 40 characters on screen crazy.
no duelwielding spikers D:
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Re: The Official CMT SPv2 Promotion Items Thread
Its like a new campaign, just on the old maps. KICKS ASS!!! For a comparison, anyone here a C&C fan? Got Generals Zero Hour? Download the Shockwave mod. It basically does the same thing, with new units, new AI, and a massive boost in graphics. Just wiki Shockwave mod for info and the link
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Re: The Official CMT SPv2 Promotion Items Thread
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Re: The Official CMT SPv2 Promotion Items Thread
As much as the awesome high-res textures look, I think you're trying a bit too hard to make it look like a 360 game...Like that last pic would just look weird in game, with all standard textures around, and one really nice looking high-res wall texture randomly there.
The bridge is perfect, cos it covers most of your surroundings (when you'll be playing on it), and really gives a good feel, like you're playing an early Halo 3, but random high-res textures like the last picture aren't too useful..
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Re: The Official CMT SPv2 Promotion Items Thread
gah, wtf is with the bumps for the bridge tiles *fixes* and btw, Dole is my new fav forum member, he sees stuff. Yes, they're tiles from the halo 3 Map Epitiha or watever it is. You see them in the latest vidoc. I just fucked up the bumps, tis why they look shit there.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
TIA Gangsta
As much as the awesome high-res textures look, I think you're trying a bit too hard to make it look like a 360 game...Like that last pic would just look weird in game, with all standard textures around, and one really nice looking high-res wall texture randomly there.
The bridge is perfect, cos it covers most of your surroundings (when you'll be playing on it), and really gives a good feel, like you're playing an early Halo 3, but random high-res textures like the last picture aren't too useful..
shows how much you do know about your halo lol, for that is a STOCK Halo 1 texture.
xD
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Ð4ÑØ *
shows how much you do know about your halo lol, for that is a STOCK Halo 1 texture.
xD
Lol, really? It looks pretty high-res and detailed compared to the rest of the scenery...
Well I don't exactly stare and admire the walls when I'm playing.
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Re: The Official CMT SPv2 Promotion Items Thread
My comp better be able to display such good textures, this is looking fantastic!
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Re: The Official CMT SPv2 Promotion Items Thread
That assault carbine he's holding in the first picture looks sexy.
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Re: The Official CMT SPv2 Promotion Items Thread
I find it fascinating that in 500 years, military arms manufacturers will discover that gun sights can function with higher accuracy when the positions of the aperture and the blade are switched.
I wonder why we never thought of that before...
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Re: The Official CMT SPv2 Promotion Items Thread
Sweet, loving the new shield on the turret and the fact that now we have more diverse marines! More than one black soldier, woot. I was scared that the human race was primarily just made up of Mexicans and Caucasians 0_o hey, where did the Asians go?!
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Re: The Official CMT SPv2 Promotion Items Thread
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Re: The Official CMT SPv2 Promotion Items Thread
3 new pics, and one a major reveal. The brute is still using a debug rig, so it will look even beter when it is done with a better one, that wasn't done in 10 minutes.
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Re: The Official CMT SPv2 Promotion Items Thread
That Brute looks silly...
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Re: The Official CMT SPv2 Promotion Items Thread
thats the most funniest brute ive seen..good work though
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Re: The Official CMT SPv2 Promotion Items Thread
thats it...i'm going to DL the SPv2, but only POA, Halo, TaR, tSC, and AotCR. I hope i can still play it like that and that i learn how to start the singleplayer in Halo CE.
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Re: The Official CMT SPv2 Promotion Items Thread
Looks like one of them giant inflatable toys you can get at your local Toys-R-us. No not that kind of inflatable toy!
EDIT: Just saw the huge team of like 10 jackals in pic 6. They going to line up in formation or just be out of order? No matter, still going to be funny as hell to toss a frag into a group that large.
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Re: The Official CMT SPv2 Promotion Items Thread
40 characters on screen!!!!! OMG UBER LAG JUST LIKE SPV1
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Re: The Official CMT SPv2 Promotion Items Thread
That brute reminds me of my sister when she's happy :lol:
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
bleach
thats it...i'm going to DL the SPv2, but only POA, Halo, TaR, tSC, and AotCR. I hope i can still play it like that and that i learn how to start the singleplayer in Halo CE.
Map_name X
Finally, a way to shoot those bastards out of the turrets!
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Re: The Official CMT SPv2 Promotion Items Thread
Wow. Just Wow. This SPV2 is gonna be the best thing ever. I just can't wait.
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Re: The Official CMT SPv2 Promotion Items Thread
Brutes rig fails. Plus, if theres going to be another helmet, please give me the model so I can unwrap it and skin it properly, cuz at the moment its just a mashed up version of the other helmet <_>
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Re: The Official CMT SPv2 Promotion Items Thread
Why is the Brute sitting around, staring into space like some kind of autistic bullet-sponge?
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Re: The Official CMT SPv2 Promotion Items Thread
Cuz hes from poland.
Seriosuly though, the full helmed brutes look baddass, but because of the rig the minor helmet dudes look crappier because of the rig, with they're broken neck and all :P
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Re: The Official CMT SPv2 Promotion Items Thread
It's prat of the animation, when the brute bangs on their chest and puts their arms out and then attack.
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Masterz1337
It's part of the animation, when the brute bangs on their chest and puts their arms out and then attack.
Now that is cool
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Re: The Official CMT SPv2 Promotion Items Thread
that brute is lolugly.
why are their spec ops hunters on POA?
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Re: The Official CMT SPv2 Promotion Items Thread
...That brute looks cell shaded.
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Re: The Official CMT SPv2 Promotion Items Thread
That brute is also lacking normals and dynamic lighting. Not really in a comparable state to halo 2/3 brutes when it's got a crap rig, and this is halo 1.
Far as I know, it's not cel shaded. I think it's just....i dunno but Masterz, that skin you have on there looks like an old one, and not like this one I sent you a little while ago:
http://img245.imageshack.us/img245/9...detail1gp3.jpg
thats half res btw
Actually, It might be cuz it doesn't have that much dynamic shading... *does stuff in photoshop*
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Re: The Official CMT SPv2 Promotion Items Thread
LOL! That Brute looks like it's been on a serious diet and is saying "LOL IM BEING SHOT AT!"
Almost as funny as the smiling Brute in the old H3 ViDoc
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Re: The Official CMT SPv2 Promotion Items Thread
That skin needs the nose thing I told you to do Dano :cop:
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Re: The Official CMT SPv2 Promotion Items Thread
idk i think that the brute looks too much like a dinosaur and not enough like an ape. maybe if there was a bit more fur instead of bare skin...? idk or maybe make the model a bit more hunched over.
EDIT:aww hell yeah that skin looks hella awesome. but the model still needs to be a little less straight-backed.
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Re: The Official CMT SPv2 Promotion Items Thread
yeah, just make the hair the same way you do the grass, attach it to th biped and tada, you got hair.................the brute looks real goofy, look as if the head is a little skinny, makes it look like it's too fdar from the shoulders, you guys tend to have that problem.... or maybe it's just the picture =/
Well, Awesome updates, LOVING THAT BRIDGE,
*imagines sliding across bridge and tripping over elites....slides off bridge somehow*..............okay, that didn't end well...
I really do hope my computer can handle this kickass revolutionary impact for Halo CE. :Two Thumbs Up:
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Re: The Official CMT SPv2 Promotion Items Thread
I think the reason this brute looks weird is because all the hair on it is actual strands of hair anot not a whooly teddy bare with bumpmaps like the H2 brutes were used to..
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Re: The Official CMT SPv2 Promotion Items Thread
The spec-ops hunter's weapon looks out of place compared to the rest of his body. The armor is all banged and battered, and here's this shiny unscratched weapon. (it also looks a little cartoon-like, at least to me.)
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Re: The Official CMT SPv2 Promotion Items Thread
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Echo 418
5-8-07

Its normal i see a little part of a gadget on the vista sidebar... the memory gauge? :D
http://i14.servimg.com/u/f14/11/11/17/18/i10.jpg
Anyway, this is sooooo cool!!
I hope SPv2 release!!!!
A lot of time later:
A friend : What you play??
Me : I play to Halo 1.
A friend : Thats impossible...
Me : ya its possible!
A friend : Thats an PC bêta of Halo 3?!?
Me : No
A friend : ...... WHAT IS IT?!!?
Me: Thats halo CE... with the CMT Single Player v2!!
A friend : OOO ok! So... for what you say Halo 1?
Me : But its it! Its just the best re-make of the world by CMT!!!
Uh.
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Re: The Official CMT SPv2 Promotion Items Thread
any chance we can have just 1 demo level?
like A20 or something?
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Re: The Official CMT SPv2 Promotion Items Thread
I never knew there was a A20, only A10 and A30
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Re: The Official CMT SPv2 Promotion Items Thread
anyone knwo the actual release date for the thing?
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Re: The Official CMT SPv2 Promotion Items Thread
Dont pester, its realy annoying for people who have to answer this.
So in response to your question, its ment to come out before H2V.
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Re: The Official CMT SPv2 Promotion Items Thread
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
n00b1n8R
any chance we can have just 1 demo level?
like A20 or something?
yeah like the silent cartographer like in halo trial?
or at least give us a ball park estimate of when it will be released
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Ð4ÑØ *
dude not cool u had me freaking out I WAS SO EXCITED!!!!!!!!!
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Re: The Official CMT SPv2 Promotion Items Thread
AWESOME!!!! [/sarcasm]
Anyway, back on topic, why do I see the outline of a needler in the blood, but no needler? (looking at the very faint HUD message reading "hold 'e' to pick up <needler image>"?) Someone should darken the HUD message for that level, even if it's only a little bit. (or make the outline a tad bit darker)
Awesome, no more "missing string" things popping up whenever you can do an action!
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
HDoan
I never knew there was a A20, only A10 and A30
I meant A30 :saddowns:
(thats halo right?)
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Re: The Official CMT SPv2 Promotion Items Thread
Yes, A30 is the level "Halo".
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Re: The Official CMT SPv2 Promotion Items Thread
lol we should create a lvl A20. JK but im wondering why did they skip A20 hmm.
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Re: The Official CMT SPv2 Promotion Items Thread
The names have patterns; I guess the developers at Bungie named them because it allowed them to sort out what map had what in it. :)
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Boba
Uh.
Lol... Its a joke :D so it really appear!
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Re: The Official CMT SPv2 Promotion Items Thread
wtf is that thing in the last pic on page 1. it dosent look like the burte wtf is it (please dont tell me thats a Spartan 2 or 3)
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Re: The Official CMT SPv2 Promotion Items Thread
It's a brute. (a brute minor, if i'm correct, they're the only ones you can shoot off the helmet with, and they don't have too much armor)
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Re: The Official CMT SPv2 Promotion Items Thread
hey i was wondering will tatarous be in here or no cuz that would be really cool to play with his big hammer thing. well hes probably not in it but it would be cool to use his hammer thing.
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Re: The Official CMT SPv2 Promotion Items Thread
No. There is no reason for him to be in Halo 1's singleplayer. And there will nto be gravity hammers either, due to time constraints. (Animating brutes for a whole new weapons set = not fun.)
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Re: The Official CMT SPv2 Promotion Items Thread
yea i figured it would be tough to do that.
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Re: The Official CMT SPv2 Promotion Items Thread
Nice.
*dies from the shininess*
Bumpalicious bridge you've got there.
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Re: The Official CMT SPv2 Promotion Items Thread
I see marines in the Silent Cartographer screenshot. Does this mean your not replacing every single marine with the spartan model again?
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Re: The Official CMT SPv2 Promotion Items Thread

oh god, it looks worse than it used to. I cant tell if it's a bad multi, bad lighting changes, or GPU artifacts coincidentally placed.
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Re: The Official CMT SPv2 Promotion Items Thread
Look at the date of the url Zeph...
Not that it matters, as we're using the old CMT biped.
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Re: The Official CMT SPv2 Promotion Items Thread
omg it looks awsome guys,nice work guys. :eek:
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Masterz1337
Look at the date of the url Zeph...
Not that it matters, as we're using the old CMT biped.
Really? Please tell me your using a different skin. The one in this pic: http://n00ble.com/resources/Spartan+Ally.jpg Was WAYYYYYYYYY to yellow.
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Re: The Official CMT SPv2 Promotion Items Thread
I think it's just the lighting.
what's with all the evolution guys coming over to this board trying to nock the work?
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Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Masterz1337
Look at the date of the url Zeph...
Not that it matters, as we're using the old CMT biped.
Wow, wonderful promotion you've got going. It's great that you show things off that you plan on not using.
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Re: The Official CMT SPv2 Promotion Items Thread
Why don't you as them?
Anyway, the shaders on the old biped are going to be totaly redone.
Edit: Zeph, the decision to change it was made after that pic was posted..
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Re: The Official CMT SPv2 Promotion Items Thread